mirror of
https://github.com/smartcmd/MinecraftConsoles.git
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355 lines
12 KiB
C#
355 lines
12 KiB
C#
namespace Minecraft.Server.FourKit;
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using Minecraft.Server.FourKit.Command;
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using Minecraft.Server.FourKit.Entity;
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using Minecraft.Server.FourKit.Event;
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using Minecraft.Server.FourKit.Inventory;
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public static class FourKit
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{
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private static readonly EventDispatcher _dispatcher = new();
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private static readonly Dictionary<string, Player> _players = new(StringComparer.OrdinalIgnoreCase);
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private static readonly Dictionary<int, Player> _playersByEntityId = new();
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private static readonly object _playerLock = new();
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internal const int MAX_CHAT_LENGTH = 123;
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private static readonly Dictionary<int, World> _worldsByDimId = new();
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private static readonly Dictionary<string, int> _worldNameToDimId = new(StringComparer.OrdinalIgnoreCase)
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{
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// grr
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["world"] = 0,
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["world_nether"] = -1,
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["world_the_end"] = 1,
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};
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private static readonly object _worldLock = new();
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/// <summary>
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/// Gets a world by its name. Supported names: "world" (overworld),
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/// "world_nether" (nether), "world_the_end" (the end).
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/// </summary>
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/// <param name="name">The name of the world to retrieve.</param>
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/// <returns>The world with the given name, or null if none exists.</returns>
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public static World? getWorld(string name)
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{
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if (_worldNameToDimId.TryGetValue(name, out int dimId))
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return getWorld(dimId);
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return null;
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}
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/// <summary>
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/// Gets a world by its dimension ID (0 = overworld, -1 = nether, 1 = the end).
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/// </summary>
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/// <param name="dimId">The dimension ID.</param>
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/// <returns>The world for that dimension, creating it if necessary.</returns>
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public static World getWorld(int dimId)
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{
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lock (_worldLock)
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{
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if (!_worldsByDimId.TryGetValue(dimId, out var world))
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{
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string name = dimId switch
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{
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0 => "world",
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-1 => "world_nether",
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1 => "world_the_end",
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_ => $"world_dim{dimId}",
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};
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world = new World(dimId, name);
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_worldsByDimId[dimId] = world;
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}
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return world;
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}
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}
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/// <summary>
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/// Registers all the events in the given listener class
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/// </summary>
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public static void addListener(Listener listener)
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{
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_dispatcher.Register(listener);
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//Console.WriteLine($"[FourKit] Registered listener: {listener.GetType().Name}");
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}
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public static Player? getPlayer(string name)
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{
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lock (_playerLock)
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{
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_players.TryGetValue(name, out var p);
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return p;
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}
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}
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public static IReadOnlyList<Player> getOnlinePlayers()
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{
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lock (_playerLock)
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{
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return _players.Values.Where(p => p.IsOnline).ToList().AsReadOnly();
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}
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}
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internal static Player? GetPlayerByEntityId(int entityId)
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{
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lock (_playerLock)
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{
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_playersByEntityId.TryGetValue(entityId, out var p);
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return p;
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}
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}
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internal static Entity.Entity? GetEntityByEntityId(int entityId)
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{
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var player = GetPlayerByEntityId(entityId);
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if (player != null) return player;
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if (NativeBridge.GetEntityInfo == null) return null;
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IntPtr buf = System.Runtime.InteropServices.Marshal.AllocHGlobal(5 * sizeof(double));
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try
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{
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NativeBridge.GetEntityInfo(entityId, buf);
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double[] data = new double[5];
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System.Runtime.InteropServices.Marshal.Copy(buf, data, 0, 5);
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int typeId = (int)data[0];
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if (typeId < 0) return null;
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var entityType = Enum.IsDefined(typeof(Entity.EntityType), typeId)
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? (Entity.EntityType)typeId
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: Entity.EntityType.UNKNOWN;
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int dimId = (int)data[4];
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var entity = new Entity.Entity();
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entity.SetEntityIdInternal(entityId);
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entity.SetEntityTypeInternal(entityType);
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entity.SetDimensionInternal(dimId);
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entity.SetLocation(new Location(getWorld(dimId), data[1], data[2], data[3]));
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return entity;
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}
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finally
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{
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System.Runtime.InteropServices.Marshal.FreeHGlobal(buf);
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}
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}
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internal static Player TrackPlayer(int entityId, string name)
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{
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lock (_playerLock)
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{
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if (_playersByEntityId.TryGetValue(entityId, out var existing))
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{
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var oldName = existing.getName();
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existing.SetNameInternal(name);
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existing.IsOnline = true;
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if (!string.Equals(oldName, name, StringComparison.OrdinalIgnoreCase))
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{
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_players.Remove(oldName);
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_players[name] = existing;
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}
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return existing;
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}
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var player = new Player(entityId, name);
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_players[name] = player;
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_playersByEntityId[entityId] = player;
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return player;
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}
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}
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internal static Player? UntrackPlayer(int entityId)
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{
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lock (_playerLock)
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{
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if (_playersByEntityId.TryGetValue(entityId, out var player))
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{
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player.IsOnline = false;
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_playersByEntityId.Remove(entityId);
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_players.Remove(player.getName());
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return player;
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}
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return null;
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}
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}
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internal static void UpdatePlayerEntityId(int oldEntityId, int newEntityId)
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{
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lock (_playerLock)
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{
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if (_playersByEntityId.TryGetValue(oldEntityId, out var player))
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{
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_playersByEntityId.Remove(oldEntityId);
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player.SetEntityIdInternal(newEntityId);
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_playersByEntityId[newEntityId] = player;
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}
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}
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}
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internal static void FireEvent(Event.Event evt)
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{
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_dispatcher.Fire(evt);
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}
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private static readonly Dictionary<string, PluginCommand> _commands = new(StringComparer.OrdinalIgnoreCase);
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private static readonly object _commandLock = new();
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/// <summary>
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/// Gets a <see cref="PluginCommand"/> with the given name, creating it
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/// if it does not already exist. The returned command can be configured
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/// with <see cref="PluginCommand.setExecutor"/>,
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/// <see cref="Command.setDescription"/>, etc.
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/// </summary>
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/// <param name="name">Name of the command.</param>
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/// <returns>The command for that name.</returns>
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public static PluginCommand getCommand(string name)
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{
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lock (_commandLock)
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{
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if (!_commands.TryGetValue(name, out var cmd))
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{
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cmd = new PluginCommand(name);
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_commands[name] = cmd;
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}
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return cmd;
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}
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}
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internal static bool DispatchCommand(CommandSender sender, string commandLine)
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{
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string trimmed = commandLine.StartsWith('/') ? commandLine[1..] : commandLine;
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if (string.IsNullOrEmpty(trimmed)) return false;
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string[] parts = trimmed.Split(' ', StringSplitOptions.RemoveEmptyEntries);
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string label = parts[0];
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string[] args = parts.Length > 1 ? parts[1..] : [];
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PluginCommand? cmd;
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lock (_commandLock)
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{
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if (!_commands.TryGetValue(label, out cmd))
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{
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foreach (var entry in _commands.Values)
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{
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if (entry.getAliases().Exists(a => string.Equals(a, label, StringComparison.OrdinalIgnoreCase)))
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{
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cmd = entry;
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break;
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}
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}
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}
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}
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if (cmd == null || cmd.getExecutor() == null) return false;
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try
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{
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return cmd.execute(sender, label, args);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"Error executing command '/{label}': {ex}");
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sender.sendMessage($"An internal error occurred while executing /{label}.");
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return false;
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}
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}
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internal static ConsoleCommandSender getConsoleSender() => ConsoleCommandSender.Instance;
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internal static bool HasCommand(string label)
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{
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lock (_commandLock)
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{
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if (_commands.TryGetValue(label, out var cmd) && cmd.getExecutor() != null)
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return true;
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foreach (var entry in _commands.Values)
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{
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if (entry.getExecutor() != null &&
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entry.getAliases().Exists(a => string.Equals(a, label, StringComparison.OrdinalIgnoreCase)))
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return true;
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}
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}
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return false;
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}
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internal static List<(string usage, string description)> GetRegisteredCommandHelp()
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{
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var result = new List<(string, string)>();
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lock (_commandLock)
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{
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foreach (var cmd in _commands.Values)
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{
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if (cmd.getExecutor() != null)
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result.Add((cmd.getUsage(), cmd.getDescription()));
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}
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}
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return result;
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}
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/// <summary>
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/// Broadcasts a message to all online players.
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/// </summary>
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/// <param name="message">The message to broadcast.</param>
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public static void broadcastMessage(string message)
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{
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if (string.IsNullOrEmpty(message) || NativeBridge.BroadcastMessage == null)
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return;
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if (message.Length > MAX_CHAT_LENGTH)
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message = message[..MAX_CHAT_LENGTH];
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IntPtr ptr = System.Runtime.InteropServices.Marshal.StringToCoTaskMemUTF8(message);
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try
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{
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NativeBridge.BroadcastMessage(ptr, System.Text.Encoding.UTF8.GetByteCount(message));
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}
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finally
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{
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System.Runtime.InteropServices.Marshal.FreeCoTaskMem(ptr);
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}
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}
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/// <summary>
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/// Creates a new <see cref="Inventory.Inventory"/> with the specified size.
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/// The inventory will be of type <see cref="InventoryType.CHEST"/> with
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/// the default title.
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/// </summary>
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/// <param name="size">The size of the inventory (must be a multiple of 9).</param>
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/// <returns>A new Inventory.</returns>
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public static Inventory.Inventory createInventory(int size)
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{
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return new Inventory.Inventory("Chest", InventoryType.CHEST, size);
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}
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/// <summary>
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/// Creates a new <see cref="Inventory.Inventory"/> with the specified size
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/// and custom title.
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/// </summary>
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/// <param name="size">The size of the inventory (must be a multiple of 9).</param>
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/// <param name="title">The title that will be shown to players.</param>
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/// <returns>A new Inventory.</returns>
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public static Inventory.Inventory createInventory(int size, string title)
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{
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return new Inventory.Inventory(title, InventoryType.CHEST, size);
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}
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/// <summary>
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/// Creates a new <see cref="Inventory.Inventory"/> of the specified
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/// <see cref="InventoryType"/> with the default title and size.
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/// </summary>
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/// <param name="type">The type of inventory to create.</param>
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/// <returns>A new Inventory.</returns>
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public static Inventory.Inventory createInventory(InventoryType type)
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{
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return new Inventory.Inventory(type.getDefaultTitle(), type, type.getDefaultSize());
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}
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/// <summary>
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/// Creates a new <see cref="Inventory.Inventory"/> of the specified
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/// <see cref="InventoryType"/> with a custom title.
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/// </summary>
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/// <param name="type">The type of inventory to create.</param>
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/// <param name="title">The title that will be shown to players.</param>
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/// <returns>A new Inventory.</returns>
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public static Inventory.Inventory createInventory(InventoryType type, string title)
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{
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return new Inventory.Inventory(title, type, type.getDefaultSize());
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}
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}
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