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- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake. - Added ClientSources.cmake to define the source files for the Minecraft Client. - Implemented CopyAssets.cmake to handle asset copying during the build process. - Introduced WorldSources.cmake to list the source files for Minecraft world functionalities. |
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| .. | ||
| ClientSources.cmake | ||
| CopyAssets.cmake | ||
| WorldSources.cmake | ||