MinecraftConsoles/Minecraft.Server/Minecraft.Server.vcxproj.filters
kuwacom 6d44e40b4e add: refactor world loader & add server properties
- Introduced ServerLogger for logging startup steps and world I/O operations.
- Implemented ServerProperties for loading and saving server configuration from `server.properties`.
- Added WorldManager to handle world loading and creation based on server properties.
- Updated ServerMain to integrate server properties loading and world management.
- Enhanced project files to include new source and header files for the server components.
2026-03-05 07:31:49 +09:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Server">
<UniqueIdentifier>{A8A47C24-66C0-4912-9D34-2CBF87F1D707}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ServerLogger.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="ServerProperties.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="WorldManager.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="Windows64\ServerMain.cpp">
<Filter>Server</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ServerLogger.h">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="ServerProperties.h">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="WorldManager.h">
<Filter>Server</Filter>
</ClInclude>
</ItemGroup>
</Project>