MinecraftConsoles/Minecraft.Server.FourKit/GameMode.cs
sylvessa f5f9aa1cf5 finish rewrite; port to cmake, loads of other changes
Theres documentation at https://sylvessa.zip/fourkit/ now. And a bunch of other changes. Check the discord server for a more comprehensive list
2026-03-21 14:01:49 -05:00

25 lines
626 B
C#

namespace Minecraft.Server.FourKit;
using Minecraft.Server.FourKit.Entity;
/// <summary>
/// Represents the various type of game modes that <see cref="HumanEntity"/>s may have
/// </summary>
public enum GameMode
{
/// <summary>
/// Survival mode is the "normal" gameplay type, with no special features.
/// </summary>
SURVIVAL = 0,
/// <summary>
/// Creative mode may fly, build instantly, become invulnerable and create free items.
/// </summary>
CREATIVE = 1,
/// <summary>
/// Adventure mode cannot break blocks without the correct tools.
/// </summary>
ADVENTURE = 2,
}