MinecraftConsoles/Minecraft.Client/LavaSlimeRenderer.cpp
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

28 lines
1 KiB
C++

#include "stdafx.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "LavaSlimeModel.h"
#include "LavaSlimeRenderer.h"
ResourceLocation LavaSlimeRenderer::MAGMACUBE_LOCATION = ResourceLocation(TN_MOB_LAVA);
LavaSlimeRenderer::LavaSlimeRenderer() : MobRenderer(new LavaSlimeModel(), .25f)
{
this->modelVersion = static_cast<LavaSlimeModel *>(model)->getModelVersion();
}
ResourceLocation *LavaSlimeRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &MAGMACUBE_LOCATION;
}
void LavaSlimeRenderer::scale(shared_ptr<LivingEntity> _slime, float a)
{
// 4J - original version used generics and thus had an input parameter of type LavaSlime rather than shared_ptr<Mob> we have here -
// do some casting around instead
shared_ptr<LavaSlime> slime = dynamic_pointer_cast<LavaSlime>(_slime);
int size = slime->getSize();
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1);
float w = 1 / (ss + 1);
float s = size;
glScalef(w * s, 1 / w * s, w * s);
}