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* Multiplayer 8 to max byte increase. Made-with: Cursor * Server chunk optimizations for large player counts, server full notification fix, added to server.properties. |
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| .. | ||
| Sony | ||
| GameNetworkManager.cpp | ||
| GameNetworkManager.h | ||
| NetworkPlayerInterface.h | ||
| PlatformNetworkManagerInterface.h | ||
| PlatformNetworkManagerStub.cpp | ||
| PlatformNetworkManagerStub.h | ||
| SessionInfo.h | ||