mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-04-25 16:37:21 +00:00
820 lines
33 KiB
C++
820 lines
33 KiB
C++
#include "FourKitBridge.h"
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#include "FourKitNatives.h"
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#include "FourKitRuntime.h"
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#include "Common/StringUtils.h"
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#include "ServerLogger.h"
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#include "stdafx.h"
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#include <string>
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#include <unordered_map>
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#include <windows.h>
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using ServerRuntime::LogDebugf;
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using ServerRuntime::LogError;
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using ServerRuntime::LogInfo;
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namespace FourKitBridge
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{
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typedef void(__stdcall *fn_initialize)();
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typedef void(__stdcall *fn_fire_player_join)(int entityId, const char *nameUtf8, int nameByteLen, const char *uuidUtf8, int uuidByteLen);
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typedef void(__stdcall *fn_fire_player_quit)(int entityId);
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typedef int(__stdcall *fn_fire_player_kick)(int entityId, int disconnectReason,
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const char *reasonUtf8, int reasonByteLen,
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char *outBuf, int outBufSize, int *outLen);
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typedef void(__stdcall *fn_shutdown)();
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typedef int(__stdcall *fn_fire_player_move)(int entityId,
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double fromX, double fromY, double fromZ,
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double toX, double toY, double toZ,
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double *outCoords);
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typedef void(__stdcall *fn_set_native_callbacks)(void *damage, void *setHealth, void *teleport, void *setGameMode, void *broadcastMessage, void *setFallDistance, void *getPlayerSnapshot, void *sendMessage, void *setWalkSpeed, void *teleportEntity);
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typedef void(__stdcall *fn_set_world_callbacks)(void *getTileId, void *getTileData, void *setTile, void *setTileData, void *breakBlock, void *getHighestBlockY, void *getWorldInfo, void *setWorldTime, void *setWeather, void *createExplosion, void *strikeLightning, void *setSpawnLocation, void *dropItem);
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typedef void(__stdcall *fn_update_entity_id)(int oldEntityId, int newEntityId);
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typedef int(__stdcall *fn_fire_player_chat)(int entityId, const char *msgUtf8, int msgByteLen, char *outBuf, int outBufSize, int *outLen);
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typedef int(__stdcall *fn_fire_block_place)(int entityId, int dimId,
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int placedX, int placedY, int placedZ,
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int againstX, int againstY, int againstZ,
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int itemId, int itemCount, int canBuild);
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typedef int(__stdcall *fn_fire_block_break)(int entityId, int dimId,
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int x, int y, int z, int tileId, int data, int exp);
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typedef int(__stdcall *fn_fire_entity_damage)(int entityId, int entityTypeId, int dimId,
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double x, double y, double z, int causeId, double damage, double *outDamage,
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int damagerEntityId, int damagerEntityTypeId, double damagerX, double damagerY, double damagerZ);
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typedef int(__stdcall *fn_fire_sign_change)(int entityId, int dimId,
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int x, int y, int z,
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const char *line0, int line0Len,
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const char *line1, int line1Len,
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const char *line2, int line2Len,
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const char *line3, int line3Len,
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char *outBuf, int outBufSize, int *outLens);
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typedef int(__stdcall *fn_fire_entity_death)(int entityId, int entityTypeId, int dimId,
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double x, double y, double z, int exp);
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typedef int(__stdcall *fn_fire_player_death)(int entityId,
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const char *deathMsgUtf8, int deathMsgByteLen, int exp,
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char *outMsgBuf, int outMsgBufSize, int *outMsgLen, int *outKeepInventory,
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int *outNewExp, int *outNewLevel, int *outKeepLevel);
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typedef void(__stdcall *fn_set_player_callbacks)(void *kickPlayer, void *banPlayer, void *banPlayerIp, void *getPlayerAddress);
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typedef long long(__stdcall *fn_fire_player_drop_item)(int entityId,
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int itemId, int itemCount, int itemAux,
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int *outItemId, int *outItemCount, int *outItemAux);
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typedef void(__stdcall *fn_set_inventory_callbacks)(void *getPlayerInventory, void *setPlayerInventorySlot, void *getContainerContents, void *setContainerSlot, void *getContainerViewerEntityIds, void *closeContainer, void *openVirtualContainer, void *getItemMeta, void *setItemMeta, void *setHeldItemSlot);
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typedef int(__stdcall *fn_fire_player_interact)(int entityId, int action,
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int itemId, int itemCount, int itemAux,
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int clickedX, int clickedY, int clickedZ,
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int blockFace, int dimId,
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int *outUseItemInHand);
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typedef int(__stdcall *fn_fire_player_interact_entity)(int playerEntityId,
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int targetEntityId, int targetEntityTypeId,
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int dimId, double targetX, double targetY, double targetZ,
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float targetHealth, float targetMaxHealth, float targetEyeHeight);
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typedef int(__stdcall *fn_fire_player_pickup_item)(int playerEntityId,
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int itemEntityId, int dimId, double itemX, double itemY, double itemZ,
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int itemId, int itemCount, int itemAux, int remaining,
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int *outItemId, int *outItemCount, int *outItemAux);
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typedef int(__stdcall *fn_fire_inventory_open)(int entityId, int nativeContainerType,
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const char *titleUtf8, int titleByteLen, int containerSize);
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typedef int(__stdcall *fn_handle_player_command)(int entityId,
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const char *cmdUtf8, int cmdByteLen);
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typedef int(__stdcall *fn_handle_console_command)(const char *cmdUtf8, int cmdByteLen);
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typedef int(__stdcall *fn_get_plugin_command_help)(char *outBuf, int outBufSize, int *outLen);
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typedef int(__stdcall *fn_fire_player_teleport)(int entityId,
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double fromX, double fromY, double fromZ, int fromDimId,
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double toX, double toY, double toZ, int toDimId,
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int cause, double *outCoords);
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typedef int(__stdcall *fn_fire_inventory_click)(int entityId,
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int slot, int button, int clickType, int nativeContainerType, int containerSize,
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const char *titleUtf8, int titleByteLen);
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typedef int(__stdcall *fn_fire_bed_enter)(int entityId, int dimId, int bedX, int bedY, int bedZ);
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typedef void(__stdcall *fn_fire_bed_leave)(int entityId, int dimId, int bedX, int bedY, int bedZ);
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typedef void(__stdcall *fn_set_entity_callbacks)(void *setSneaking, void *setVelocity, void *setAllowFlight, void *playSound, void *setSleepingIgnored);
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typedef void(__stdcall *fn_set_experience_callbacks)(void *setLevel, void *setExp, void *giveExp, void *giveExpLevels, void *setFoodLevel, void *setSaturation, void *setExhaustion);
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typedef void(__stdcall *fn_set_particle_callbacks)(void *spawnParticle);
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typedef void(__stdcall *fn_set_vehicle_callbacks)(void *setPassenger, void *leaveVehicle, void *eject, void *getVehicleId, void *getPassengerId, void *getEntityInfo);
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struct OpenContainerInfo
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{
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int type;
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int size;
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std::wstring title;
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};
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static std::unordered_map<int, OpenContainerInfo> s_openContainerInfo;
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static fn_initialize s_managedInit = nullptr;
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static fn_fire_player_join s_managedFireJoin = nullptr;
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static fn_update_entity_id s_managedUpdateEntityId = nullptr;
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static fn_fire_player_quit s_managedFireQuit = nullptr;
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static fn_fire_player_kick s_managedFireKick = nullptr;
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static fn_shutdown s_managedShutdown = nullptr;
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static fn_fire_player_move s_managedFireMove = nullptr;
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static fn_set_native_callbacks s_managedSetCallbacks = nullptr;
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static fn_set_world_callbacks s_managedSetWorldCallbacks = nullptr;
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static fn_fire_player_chat s_managedFireChat = nullptr;
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static fn_fire_block_place s_managedFireBlockPlace = nullptr;
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static fn_fire_block_break s_managedFireBlockBreak = nullptr;
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static fn_fire_entity_damage s_managedFireEntityDamage = nullptr;
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static fn_fire_sign_change s_managedFireSignChange = nullptr;
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static fn_fire_entity_death s_managedFireEntityDeath = nullptr;
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static fn_fire_player_death s_managedFirePlayerDeath = nullptr;
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static fn_set_player_callbacks s_managedSetPlayerCallbacks = nullptr;
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static fn_fire_player_drop_item s_managedFirePlayerDropItem = nullptr;
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static fn_set_inventory_callbacks s_managedSetInventoryCallbacks = nullptr;
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static fn_fire_player_interact s_managedFirePlayerInteract = nullptr;
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static fn_fire_player_interact_entity s_managedFirePlayerInteractEntity = nullptr;
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static fn_fire_player_pickup_item s_managedFirePlayerPickupItem = nullptr;
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static fn_fire_inventory_open s_managedFireInventoryOpen = nullptr;
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static fn_handle_player_command s_managedHandlePlayerCommand = nullptr;
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static fn_handle_console_command s_managedHandleConsoleCommand = nullptr;
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static fn_get_plugin_command_help s_managedGetPluginCommandHelp = nullptr;
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static fn_fire_player_teleport s_managedFirePlayerTeleport = nullptr;
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static fn_fire_player_teleport s_managedFirePlayerPortal = nullptr;
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static fn_fire_inventory_click s_managedFireInventoryClick = nullptr;
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static fn_fire_bed_enter s_managedFireBedEnter = nullptr;
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static fn_fire_bed_leave s_managedFireBedLeave = nullptr;
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static fn_set_entity_callbacks s_managedSetEntityCallbacks = nullptr;
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static fn_set_experience_callbacks s_managedSetExperienceCallbacks = nullptr;
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static fn_set_particle_callbacks s_managedSetParticleCallbacks = nullptr;
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static fn_set_vehicle_callbacks s_managedSetVehicleCallbacks = nullptr;
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static bool s_initialized = false;
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void Initialize()
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{
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LogInfo("fourkit", "FourKit initializing...");
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wchar_t exePath[MAX_PATH];
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GetModuleFileNameW(NULL, exePath, MAX_PATH);
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std::wstring exeDir(exePath);
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size_t lastSlash = exeDir.find_last_of(L"\\/");
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if (lastSlash != std::wstring::npos)
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{
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exeDir = exeDir.substr(0, lastSlash);
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}
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std::wstring runtimeConfigPath = exeDir + L"\\Minecraft.Server.FourKit.runtimeconfig.json";
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std::wstring assemblyPath = exeDir + L"\\Minecraft.Server.FourKit.dll";
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load_assembly_fn loadAssembly = nullptr;
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if (!LoadManagedRuntime(runtimeConfigPath.c_str(), exePath, &loadAssembly))
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{
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return;
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}
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const wchar_t *typeName = L"Minecraft.Server.FourKit.FourKitHost, Minecraft.Server.FourKit";
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const wchar_t *asmPath = assemblyPath.c_str();
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struct { const wchar_t *name; void **target; } entries[] = {
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{L"Initialize", (void **)&s_managedInit},
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{L"FirePlayerJoin", (void **)&s_managedFireJoin},
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{L"FirePlayerQuit", (void **)&s_managedFireQuit},
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{L"FirePlayerKick", (void **)&s_managedFireKick},
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{L"FirePlayerMove", (void **)&s_managedFireMove},
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{L"Shutdown", (void **)&s_managedShutdown},
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{L"SetNativeCallbacks", (void **)&s_managedSetCallbacks},
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{L"SetWorldCallbacks", (void **)&s_managedSetWorldCallbacks},
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{L"UpdatePlayerEntityId", (void **)&s_managedUpdateEntityId},
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{L"FirePlayerChat", (void **)&s_managedFireChat},
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{L"FireBlockPlace", (void **)&s_managedFireBlockPlace},
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{L"FireBlockBreak", (void **)&s_managedFireBlockBreak},
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{L"FireEntityDamage", (void **)&s_managedFireEntityDamage},
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{L"FireSignChange", (void **)&s_managedFireSignChange},
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{L"FireEntityDeath", (void **)&s_managedFireEntityDeath},
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{L"FirePlayerDeath", (void **)&s_managedFirePlayerDeath},
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{L"SetPlayerCallbacks", (void **)&s_managedSetPlayerCallbacks},
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{L"FirePlayerDropItem", (void **)&s_managedFirePlayerDropItem},
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{L"SetInventoryCallbacks", (void **)&s_managedSetInventoryCallbacks},
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{L"FirePlayerInteract", (void **)&s_managedFirePlayerInteract},
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{L"FirePlayerInteractEntity", (void **)&s_managedFirePlayerInteractEntity},
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{L"FirePlayerPickupItem", (void **)&s_managedFirePlayerPickupItem},
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{L"FireInventoryOpen", (void **)&s_managedFireInventoryOpen},
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{L"HandlePlayerCommand", (void **)&s_managedHandlePlayerCommand},
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{L"HandleConsoleCommand", (void **)&s_managedHandleConsoleCommand},
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{L"GetPluginCommandHelp", (void **)&s_managedGetPluginCommandHelp},
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{L"FirePlayerTeleport", (void **)&s_managedFirePlayerTeleport},
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{L"FirePlayerPortal", (void **)&s_managedFirePlayerPortal},
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{L"FireInventoryClick", (void **)&s_managedFireInventoryClick},
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{L"FireBedEnter", (void **)&s_managedFireBedEnter},
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{L"FireBedLeave", (void **)&s_managedFireBedLeave},
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{L"SetEntityCallbacks", (void **)&s_managedSetEntityCallbacks},
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{L"SetExperienceCallbacks", (void **)&s_managedSetExperienceCallbacks},
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{L"SetParticleCallbacks", (void **)&s_managedSetParticleCallbacks},
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{L"SetVehicleCallbacks", (void **)&s_managedSetVehicleCallbacks},
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};
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bool ok = true;
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for (const auto &e : entries)
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{
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ok = ok && GetManagedEntryPoint(loadAssembly, asmPath, typeName, e.name, e.target);
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}
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if (!ok)
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{
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LogError("fourkit", "Not all managed entry points resolved. FourKit will be disabled.");
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return;
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}
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s_initialized = true;
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s_managedInit();
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s_managedSetCallbacks(
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(void *)&NativeDamagePlayer,
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(void *)&NativeSetPlayerHealth,
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(void *)&NativeTeleportPlayer,
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(void *)&NativeSetPlayerGameMode,
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(void *)&NativeBroadcastMessage,
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(void *)&NativeSetFallDistance,
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(void *)&NativeGetPlayerSnapshot,
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(void *)&NativeSendMessage,
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(void *)&NativeSetWalkSpeed,
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(void *)&NativeTeleportEntity);
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s_managedSetWorldCallbacks(
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(void *)&NativeGetTileId,
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(void *)&NativeGetTileData,
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(void *)&NativeSetTile,
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(void *)&NativeSetTileData,
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(void *)&NativeBreakBlock,
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(void *)&NativeGetHighestBlockY,
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(void *)&NativeGetWorldInfo,
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(void *)&NativeSetWorldTime,
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(void *)&NativeSetWeather,
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(void *)&NativeCreateExplosion,
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(void *)&NativeStrikeLightning,
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(void *)&NativeSetSpawnLocation,
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(void *)&NativeDropItem);
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s_managedSetPlayerCallbacks(
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(void *)&NativeKickPlayer,
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(void *)&NativeBanPlayer,
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(void *)&NativeBanPlayerIp,
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(void *)&NativeGetPlayerAddress);
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s_managedSetInventoryCallbacks(
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(void *)&NativeGetPlayerInventory,
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(void *)&NativeSetPlayerInventorySlot,
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(void *)&NativeGetContainerContents,
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(void *)&NativeSetContainerSlot,
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(void *)&NativeGetContainerViewerEntityIds,
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(void *)&NativeCloseContainer,
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(void *)&NativeOpenVirtualContainer,
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(void *)&NativeGetItemMeta,
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(void *)&NativeSetItemMeta,
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(void *)&NativeSetHeldItemSlot);
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s_managedSetEntityCallbacks(
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(void *)&NativeSetSneaking,
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(void *)&NativeSetVelocity,
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(void *)&NativeSetAllowFlight,
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(void *)&NativePlaySound,
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(void *)&NativeSetSleepingIgnored);
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s_managedSetExperienceCallbacks(
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(void *)&NativeSetLevel,
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(void *)&NativeSetExp,
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(void *)&NativeGiveExp,
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(void *)&NativeGiveExpLevels,
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(void *)&NativeSetFoodLevel,
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(void *)&NativeSetSaturation,
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(void *)&NativeSetExhaustion);
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s_managedSetParticleCallbacks(
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(void *)&NativeSpawnParticle);
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s_managedSetVehicleCallbacks(
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(void *)&NativeSetPassenger,
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(void *)&NativeLeaveVehicle,
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(void *)&NativeEject,
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(void *)&NativeGetVehicleId,
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(void *)&NativeGetPassengerId,
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(void *)&NativeGetEntityInfo);
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LogInfo("fourkit", "FourKit initialized successfully.");
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}
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void Shutdown()
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{
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if (!s_initialized)
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{
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return;
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}
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LogInfo("fourkit", "FourKit shutting down...");
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s_managedShutdown();
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s_initialized = false;
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LogInfo("fourkit", "FourKit shut down.");
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}
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void FirePlayerJoin(int entityId, const std::wstring &name, const std::wstring &uuid)
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{
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if (!s_initialized || !s_managedFireJoin)
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{
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return;
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}
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std::string nameUtf8 = ServerRuntime::StringUtils::WideToUtf8(name);
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std::string uuidUtf8 = ServerRuntime::StringUtils::WideToUtf8(uuid);
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s_managedFireJoin(entityId,
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nameUtf8.empty() ? "" : nameUtf8.data(), (int)nameUtf8.size(),
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uuidUtf8.empty() ? "" : uuidUtf8.data(), (int)uuidUtf8.size());
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LogDebugf("fourkit", "Fired PlayerJoin: entityId=%d", entityId);
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}
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bool FirePlayerQuit(int entityId)
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{
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s_openContainerInfo.erase(entityId);
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if (!s_initialized || !s_managedFireQuit)
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{
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return false;
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}
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s_managedFireQuit(entityId);
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LogDebugf("fourkit", "Fired PlayerQuit: entityId=%d", entityId);
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return true;
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}
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bool FirePlayerKick(int entityId, int disconnectReason,
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std::wstring &outLeaveMessage)
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{
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if (!s_initialized || !s_managedFireKick)
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{
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return false;
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}
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std::string reasonUtf8 = std::to_string(disconnectReason);
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const int kBufSize = 2048;
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char outBuf[kBufSize] = {};
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int outLen = 0;
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int cancelled = s_managedFireKick(entityId, disconnectReason,
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reasonUtf8.empty() ? "" : reasonUtf8.data(), (int)reasonUtf8.size(),
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outBuf, kBufSize, &outLen);
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if (outLen > 0 && outLen < kBufSize)
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{
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std::string resultUtf8(outBuf, outLen);
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outLeaveMessage = ServerRuntime::StringUtils::Utf8ToWide(resultUtf8);
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}
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LogDebugf("fourkit", "Fired PlayerKick: entityId=%d cancelled=%d", entityId, cancelled);
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return cancelled != 0;
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}
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void UpdatePlayerEntityId(int oldEntityId, int newEntityId)
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{
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auto it = s_openContainerInfo.find(oldEntityId);
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if (it != s_openContainerInfo.end())
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{
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s_openContainerInfo[newEntityId] = it->second;
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s_openContainerInfo.erase(it);
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}
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if (!s_initialized || !s_managedUpdateEntityId)
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{
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return;
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}
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s_managedUpdateEntityId(oldEntityId, newEntityId);
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LogDebugf("fourkit", "UpdatePlayerEntityId: %d -> %d", oldEntityId, newEntityId);
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}
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bool FirePlayerMove(int entityId,
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double fromX, double fromY, double fromZ,
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double toX, double toY, double toZ,
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double *outToX, double *outToY, double *outToZ)
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{
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if (!s_initialized || !s_managedFireMove)
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{
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return false;
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}
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double outCoords[3] = {toX, toY, toZ};
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int cancelled = s_managedFireMove(entityId,
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fromX, fromY, fromZ,
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toX, toY, toZ,
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outCoords);
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*outToX = outCoords[0];
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*outToY = outCoords[1];
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*outToZ = outCoords[2];
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return cancelled != 0;
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}
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bool FirePlayerChat(int entityId,
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const std::wstring &message,
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std::wstring &outFormatted)
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{
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if (!s_initialized || !s_managedFireChat)
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|
{
|
|
return false;
|
|
}
|
|
|
|
std::string msgUtf8 = ServerRuntime::StringUtils::WideToUtf8(message);
|
|
|
|
const int kBufSize = 2048;
|
|
char outBuf[kBufSize] = {};
|
|
int outLen = 0;
|
|
|
|
int cancelled = s_managedFireChat(entityId,
|
|
msgUtf8.empty() ? "" : msgUtf8.data(), (int)msgUtf8.size(),
|
|
outBuf, kBufSize, &outLen);
|
|
|
|
if (cancelled != 0)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (outLen > 0 && outLen < kBufSize)
|
|
{
|
|
std::string resultUtf8(outBuf, outLen);
|
|
outFormatted = ServerRuntime::StringUtils::Utf8ToWide(resultUtf8);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool FireBlockPlace(int entityId, int dimId,
|
|
int placedX, int placedY, int placedZ,
|
|
int againstX, int againstY, int againstZ,
|
|
int itemId, int itemCount, bool canBuild)
|
|
{
|
|
if (!s_initialized || !s_managedFireBlockPlace)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int cancelled = s_managedFireBlockPlace(entityId, dimId,
|
|
placedX, placedY, placedZ,
|
|
againstX, againstY, againstZ,
|
|
itemId, itemCount, canBuild ? 1 : 0);
|
|
return cancelled != 0;
|
|
}
|
|
|
|
int FireBlockBreak(int entityId, int dimId,
|
|
int x, int y, int z, int tileId, int data, int exp)
|
|
{
|
|
if (!s_initialized || !s_managedFireBlockBreak)
|
|
{
|
|
return exp;
|
|
}
|
|
|
|
return s_managedFireBlockBreak(entityId, dimId, x, y, z, tileId, data, exp);
|
|
}
|
|
|
|
bool FireEntityDamage(int entityId, int entityTypeId, int dimId,
|
|
double x, double y, double z, int causeId, double damage,
|
|
double *outDamage,
|
|
int damagerEntityId, int damagerEntityTypeId,
|
|
double damagerX, double damagerY, double damagerZ)
|
|
{
|
|
if (!s_initialized || !s_managedFireEntityDamage)
|
|
{
|
|
*outDamage = damage;
|
|
return false;
|
|
}
|
|
|
|
double outDmg = damage;
|
|
int cancelled = s_managedFireEntityDamage(entityId, entityTypeId, dimId,
|
|
x, y, z, causeId, damage, &outDmg,
|
|
damagerEntityId, damagerEntityTypeId, damagerX, damagerY, damagerZ);
|
|
*outDamage = outDmg;
|
|
return cancelled != 0;
|
|
}
|
|
|
|
bool FireSignChange(int entityId, int dimId,
|
|
int x, int y, int z,
|
|
const std::wstring &line0, const std::wstring &line1,
|
|
const std::wstring &line2, const std::wstring &line3,
|
|
std::wstring outLines[4])
|
|
{
|
|
if (!s_initialized || !s_managedFireSignChange)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::string l0 = ServerRuntime::StringUtils::WideToUtf8(line0);
|
|
std::string l1 = ServerRuntime::StringUtils::WideToUtf8(line1);
|
|
std::string l2 = ServerRuntime::StringUtils::WideToUtf8(line2);
|
|
std::string l3 = ServerRuntime::StringUtils::WideToUtf8(line3);
|
|
|
|
const int kBufSize = 512;
|
|
char outBuf[kBufSize] = {};
|
|
int outLens[4] = {};
|
|
|
|
int cancelled = s_managedFireSignChange(entityId, dimId,
|
|
x, y, z,
|
|
l0.empty() ? "" : l0.data(), (int)l0.size(),
|
|
l1.empty() ? "" : l1.data(), (int)l1.size(),
|
|
l2.empty() ? "" : l2.data(), (int)l2.size(),
|
|
l3.empty() ? "" : l3.data(), (int)l3.size(),
|
|
outBuf, kBufSize, outLens);
|
|
|
|
int offset = 0;
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (outLens[i] > 0 && offset + outLens[i] <= kBufSize)
|
|
{
|
|
std::string s(outBuf + offset, outLens[i]);
|
|
outLines[i] = ServerRuntime::StringUtils::Utf8ToWide(s);
|
|
}
|
|
else
|
|
{
|
|
outLines[i] = (i == 0 ? line0 : (i == 1 ? line1 : (i == 2 ? line2 : line3)));
|
|
}
|
|
offset += outLens[i];
|
|
}
|
|
|
|
return cancelled != 0;
|
|
}
|
|
|
|
int FireEntityDeath(int entityId, int entityTypeId, int dimId,
|
|
double x, double y, double z, int exp)
|
|
{
|
|
if (!s_initialized || !s_managedFireEntityDeath)
|
|
{
|
|
return exp;
|
|
}
|
|
|
|
return s_managedFireEntityDeath(entityId, entityTypeId, dimId, x, y, z, exp);
|
|
}
|
|
|
|
int FirePlayerDeath(int entityId, const std::wstring &deathMessage, int exp,
|
|
std::wstring &outDeathMessage, int *outKeepInventory,
|
|
int *outNewExp, int *outNewLevel, int *outKeepLevel)
|
|
{
|
|
if (!s_initialized || !s_managedFirePlayerDeath)
|
|
{
|
|
outDeathMessage = deathMessage;
|
|
*outKeepInventory = 0;
|
|
*outNewExp = 0;
|
|
*outNewLevel = 0;
|
|
*outKeepLevel = 0;
|
|
return exp;
|
|
}
|
|
|
|
std::string msgUtf8 = ServerRuntime::StringUtils::WideToUtf8(deathMessage);
|
|
|
|
const int kBufSize = 2048;
|
|
char outMsgBuf[kBufSize] = {};
|
|
int outMsgLen = 0;
|
|
int keepInv = 0;
|
|
int newExp = 0, newLevel = 0, keepLevel = 0;
|
|
|
|
int outExp = s_managedFirePlayerDeath(entityId,
|
|
msgUtf8.empty() ? "" : msgUtf8.data(), (int)msgUtf8.size(), exp,
|
|
outMsgBuf, kBufSize, &outMsgLen, &keepInv,
|
|
&newExp, &newLevel, &keepLevel);
|
|
|
|
if (outMsgLen > 0 && outMsgLen < kBufSize)
|
|
{
|
|
std::string resultUtf8(outMsgBuf, outMsgLen);
|
|
outDeathMessage = ServerRuntime::StringUtils::Utf8ToWide(resultUtf8);
|
|
}
|
|
else
|
|
{
|
|
outDeathMessage = deathMessage;
|
|
}
|
|
|
|
*outKeepInventory = keepInv;
|
|
*outNewExp = newExp;
|
|
*outNewLevel = newLevel;
|
|
*outKeepLevel = keepLevel;
|
|
return outExp;
|
|
}
|
|
|
|
bool FirePlayerDropItem(int entityId, int itemId, int itemCount, int itemAux,
|
|
int *outItemId, int *outItemCount, int *outItemAux)
|
|
{
|
|
*outItemId = itemId;
|
|
*outItemCount = itemCount;
|
|
*outItemAux = itemAux;
|
|
|
|
if (!s_initialized || !s_managedFirePlayerDropItem)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int newId = itemId, newCount = itemCount, newAux = itemAux;
|
|
long long result = s_managedFirePlayerDropItem(entityId, itemId, itemCount, itemAux,
|
|
&newId, &newCount, &newAux);
|
|
|
|
*outItemId = newId;
|
|
*outItemCount = newCount;
|
|
*outItemAux = newAux;
|
|
|
|
return result != 0;
|
|
}
|
|
|
|
bool FirePlayerInteract(int entityId, int action,
|
|
int itemId, int itemCount, int itemAux,
|
|
int clickedX, int clickedY, int clickedZ,
|
|
int blockFace, int dimId,
|
|
int *outUseItemInHand)
|
|
{
|
|
*outUseItemInHand = 1;
|
|
|
|
if (!s_initialized || !s_managedFirePlayerInteract)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int useItem = 1;
|
|
int result = s_managedFirePlayerInteract(entityId, action,
|
|
itemId, itemCount, itemAux,
|
|
clickedX, clickedY, clickedZ,
|
|
blockFace, dimId,
|
|
&useItem);
|
|
|
|
*outUseItemInHand = useItem;
|
|
return result != 0;
|
|
}
|
|
|
|
bool FirePlayerInteractEntity(int playerEntityId,
|
|
int targetEntityId, int targetEntityTypeId,
|
|
int dimId, double targetX, double targetY, double targetZ,
|
|
float targetHealth, float targetMaxHealth, float targetEyeHeight)
|
|
{
|
|
if (!s_initialized || !s_managedFirePlayerInteractEntity)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int result = s_managedFirePlayerInteractEntity(playerEntityId,
|
|
targetEntityId, targetEntityTypeId,
|
|
dimId, targetX, targetY, targetZ,
|
|
targetHealth, targetMaxHealth, targetEyeHeight);
|
|
|
|
return result != 0;
|
|
}
|
|
|
|
bool FirePlayerPickupItem(int playerEntityId,
|
|
int itemEntityId, int dimId, double itemX, double itemY, double itemZ,
|
|
int itemId, int itemCount, int itemAux, int remaining,
|
|
int *outItemId, int *outItemCount, int *outItemAux)
|
|
{
|
|
if (!s_initialized || !s_managedFirePlayerPickupItem)
|
|
{
|
|
*outItemId = itemId;
|
|
*outItemCount = itemCount;
|
|
*outItemAux = itemAux;
|
|
return false;
|
|
}
|
|
|
|
*outItemId = itemId;
|
|
*outItemCount = itemCount;
|
|
*outItemAux = itemAux;
|
|
|
|
int result = s_managedFirePlayerPickupItem(playerEntityId,
|
|
itemEntityId, dimId, itemX, itemY, itemZ,
|
|
itemId, itemCount, itemAux, remaining,
|
|
outItemId, outItemCount, outItemAux);
|
|
|
|
return result != 0;
|
|
}
|
|
|
|
bool FireInventoryOpen(int entityId, int nativeContainerType,
|
|
const std::wstring &title, int containerSize)
|
|
{
|
|
if (!s_initialized || !s_managedFireInventoryOpen)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
s_openContainerInfo[entityId] = {nativeContainerType, containerSize, title};
|
|
|
|
std::string titleUtf8 = ServerRuntime::StringUtils::WideToUtf8(title);
|
|
|
|
int cancelled = s_managedFireInventoryOpen(entityId, nativeContainerType,
|
|
titleUtf8.empty() ? "" : titleUtf8.data(), (int)titleUtf8.size(),
|
|
containerSize);
|
|
|
|
return cancelled != 0;
|
|
}
|
|
|
|
bool HandlePlayerCommand(int entityId, const std::wstring &commandLine)
|
|
{
|
|
if (!s_initialized || !s_managedHandlePlayerCommand)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::string cmdUtf8 = ServerRuntime::StringUtils::WideToUtf8(commandLine);
|
|
|
|
int handled = s_managedHandlePlayerCommand(entityId,
|
|
cmdUtf8.empty() ? "" : cmdUtf8.data(), (int)cmdUtf8.size());
|
|
|
|
return handled != 0;
|
|
}
|
|
|
|
bool HandleConsoleCommand(const std::string &commandLine)
|
|
{
|
|
if (!s_initialized || !s_managedHandleConsoleCommand)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int handled = s_managedHandleConsoleCommand(
|
|
commandLine.empty() ? "" : commandLine.data(), (int)commandLine.size());
|
|
|
|
return handled != 0;
|
|
}
|
|
|
|
int GetPluginCommandHelp(char *outBuf, int outBufSize, int *outLen)
|
|
{
|
|
if (!s_initialized || !s_managedGetPluginCommandHelp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return s_managedGetPluginCommandHelp(outBuf, outBufSize, outLen);
|
|
}
|
|
|
|
static bool FireSpatialEvent(fn_fire_player_teleport managedFn,
|
|
int entityId,
|
|
double fromX, double fromY, double fromZ, int fromDimId,
|
|
double toX, double toY, double toZ, int toDimId,
|
|
int cause,
|
|
double *outToX, double *outToY, double *outToZ)
|
|
{
|
|
if (!s_initialized || !managedFn)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
double outCoords[3] = {toX, toY, toZ};
|
|
int cancelled = managedFn(entityId,
|
|
fromX, fromY, fromZ, fromDimId,
|
|
toX, toY, toZ, toDimId,
|
|
cause, outCoords);
|
|
|
|
*outToX = outCoords[0];
|
|
*outToY = outCoords[1];
|
|
*outToZ = outCoords[2];
|
|
return cancelled != 0;
|
|
}
|
|
|
|
bool FirePlayerTeleport(int entityId,
|
|
double fromX, double fromY, double fromZ, int fromDimId,
|
|
double toX, double toY, double toZ, int toDimId,
|
|
int cause,
|
|
double *outToX, double *outToY, double *outToZ)
|
|
{
|
|
return FireSpatialEvent(s_managedFirePlayerTeleport, entityId,
|
|
fromX, fromY, fromZ, fromDimId,
|
|
toX, toY, toZ, toDimId,
|
|
cause, outToX, outToY, outToZ);
|
|
}
|
|
|
|
bool FirePlayerPortal(int entityId,
|
|
double fromX, double fromY, double fromZ, int fromDimId,
|
|
double toX, double toY, double toZ, int toDimId,
|
|
int cause,
|
|
double *outToX, double *outToY, double *outToZ)
|
|
{
|
|
return FireSpatialEvent(s_managedFirePlayerPortal, entityId,
|
|
fromX, fromY, fromZ, fromDimId,
|
|
toX, toY, toZ, toDimId,
|
|
cause, outToX, outToY, outToZ);
|
|
}
|
|
|
|
int FireInventoryClick(int entityId, int slot, int button, int clickType)
|
|
{
|
|
if (!s_initialized || !s_managedFireInventoryClick)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int nativeContainerType = -1;
|
|
int containerSize = 0;
|
|
std::string titleUtf8;
|
|
auto it = s_openContainerInfo.find(entityId);
|
|
if (it != s_openContainerInfo.end())
|
|
{
|
|
nativeContainerType = it->second.type;
|
|
containerSize = it->second.size;
|
|
if (!it->second.title.empty())
|
|
{
|
|
titleUtf8 = ServerRuntime::StringUtils::WideToUtf8(it->second.title);
|
|
}
|
|
}
|
|
|
|
return s_managedFireInventoryClick(entityId, slot, button, clickType, nativeContainerType, containerSize,
|
|
titleUtf8.empty() ? nullptr : titleUtf8.data(), (int)titleUtf8.size());
|
|
}
|
|
|
|
bool FireBedEnter(int entityId, int dimId, int bedX, int bedY, int bedZ)
|
|
{
|
|
if (!s_initialized || !s_managedFireBedEnter)
|
|
return false;
|
|
return s_managedFireBedEnter(entityId, dimId, bedX, bedY, bedZ) != 0;
|
|
}
|
|
|
|
void FireBedLeave(int entityId, int dimId, int bedX, int bedY, int bedZ)
|
|
{
|
|
if (!s_initialized || !s_managedFireBedLeave)
|
|
return;
|
|
s_managedFireBedLeave(entityId, dimId, bedX, bedY, bedZ);
|
|
}
|
|
} // namespace FourKitBridge
|