MinecraftConsoles/CMakeLists.txt
2026-03-03 16:21:43 -05:00

128 lines
4.7 KiB
CMake

cmake_minimum_required(VERSION 3.24)
project(MinecraftConsoles LANGUAGES C CXX ASM_MASM)
#if(NOT WIN32)
# message(FATAL_ERROR "This CMake build currently supports Windows only.")
#endif()
if(UNIX)
message(NOTICE "LCE is cross-compiling a Windows binary using clang-cl.
This expects your system has `clang-cl` and `llvm-ml` installed and in PATH.
You must also install MinGW and set the variable LCE_WINDOWS_SDK to your Windows SDK (provided by MinGW)")
message(WARNING "Skipping compiler check")
set(CMAKE_C_COMPILER_WORKS True)
if(NOT DEFINED LCE_WINDOWS_SDK)
#message(FATAL_ERROR "LCE_WINDOWS_SDK is unset!")
endif()
set(CMAKE_CROSSCOMPILING True)
set(CMAKE_SYSTEM_NAME Windows)
#find_program(clang-cl REQUIRED)
#find_program(llvm-ml REQUIRED)
set(CMAKE_C_COMPILER clang-cl)
set(CMAKE_CXX_COMPILER clang-cl)
set(CMAKE_ASM_MASM_COMPILER llvm-ml)
set(CMAKE_LINKER lld-link)
add_compile_options(/winsysroot /opt/msvc /clang:--target=x86_64-pc-windows-msvc)
add_link_options(/winsysroot /opt/msvc /clang:--target=x86_64-pc-windows-msvc)
set(MSVC True)
endif()
if(MSVC)
message(NOTICE "CMake detecting MSVC")
endif()
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8 AND WIN32) # This check is broken on linux+clang-cl
message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).")
endif()
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake")
list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/")
list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/")
add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
target_include_directories(MinecraftWorld PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
)
target_compile_definitions(MinecraftWorld PRIVATE
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
)
if(MSVC)
target_compile_options(MinecraftWorld PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:/W3>
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
$<$<COMPILE_LANGUAGE:CXX>:/EHsc>
)
endif()
add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES})
target_include_directories(MinecraftClient PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
)
target_compile_definitions(MinecraftClient PRIVATE
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
)
if(MSVC)
target_compile_options(MinecraftClient PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:/W3>
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
$<$<COMPILE_LANGUAGE:CXX>:/EHsc>
)
endif()
set_target_properties(MinecraftClient PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftClient>"
)
target_link_libraries(MinecraftClient PRIVATE
MinecraftWorld
d3d11
XInput9_1_0
Shcore
wsock32
legacy_stdio_definitions
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyperfmon_w64.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyexpruntime_w64.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Miles/lib/mss64.lib"
$<$<CONFIG:Debug>:
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
>
$<$<NOT:$<CONFIG:Debug>>:
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
>
)
add_custom_command(TARGET MinecraftClient POST_BUILD
COMMAND "${CMAKE_COMMAND}"
-DPROJECT_SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}"
-DOUTPUT_DIR="$<TARGET_FILE_DIR:MinecraftClient>"
-DCONFIGURATION=$<CONFIG>
-P "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyAssets.cmake"
VERBATIM
)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftClient)