MinecraftConsoles/Minecraft.Client/Windows64/Iggy/gdraw
Fayaz Shaikh 9372887aef
Fix for any aspect ratio in 3D Environments (#320)
* Add initial AnyAspectRatio support

* Remove some logic that didn't work

* Remove rogue back slash

* Remove more remnants

* Update UILayer.h

* Update some comments

* Remove WIP UI changes

* Fix diffs

* Remove UI resize call from `UpdateAspectRatio`

* handle merge conflict

* Update to C++ style static cast

* Fix syntax
2026-03-05 02:13:58 +07:00
..
gdraw_d3d.cpp Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d.h Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d1x_shared.inl Fix for any aspect ratio in 3D Environments (#320) 2026-03-05 02:13:58 +07:00
gdraw_d3d9_shaders.inl Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d10.cpp Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d10.h Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d10_shaders.inl Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d11.cpp Initial commit 2026-03-01 12:16:08 +08:00
gdraw_d3d11.h Initial commit 2026-03-01 12:16:08 +08:00
gdraw_gl_shaders.inl Initial commit 2026-03-01 12:16:08 +08:00
gdraw_gl_shared.inl Initial commit 2026-03-01 12:16:08 +08:00
gdraw_shared.inl Initial commit 2026-03-01 12:16:08 +08:00
gdraw_wgl.c Initial commit 2026-03-01 12:16:08 +08:00
gdraw_wgl.h Initial commit 2026-03-01 12:16:08 +08:00