MinecraftConsoles/Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

286 lines
7.1 KiB
C++

#include "stdafx.h"
#include "CliCommandWhitelist.h"
#include "../../ServerCliEngine.h"
#include "../../ServerCliParser.h"
#include "../../../Access/Access.h"
#include "../../../Common/StringUtils.h"
#include "../../../ServerProperties.h"
#include <algorithm>
#include <array>
namespace ServerRuntime
{
namespace
{
static const char *kWhitelistUsage = "whitelist <on|off|list|add|remove|reload> [...]";
static bool CompareWhitelistEntries(const ServerRuntime::Access::WhitelistedPlayerEntry &left, const ServerRuntime::Access::WhitelistedPlayerEntry &right)
{
const auto leftName = StringUtils::ToLowerAscii(left.name);
const auto rightName = StringUtils::ToLowerAscii(right.name);
if (leftName != rightName)
{
return leftName < rightName;
}
return StringUtils::ToLowerAscii(left.xuid) < StringUtils::ToLowerAscii(right.xuid);
}
static bool PersistWhitelistToggle(bool enabled)
{
auto config = LoadServerPropertiesConfig();
config.whiteListEnabled = enabled;
return SaveServerPropertiesConfig(config);
}
static std::string BuildWhitelistEntryRow(const ServerRuntime::Access::WhitelistedPlayerEntry &entry)
{
std::string row = " ";
row += entry.xuid;
if (!entry.name.empty())
{
row += " - ";
row += entry.name;
}
return row;
}
static void LogWhitelistMode(ServerCliEngine *engine)
{
engine->LogInfo(std::string("Whitelist is ") + (ServerRuntime::Access::IsWhitelistEnabled() ? "enabled." : "disabled."));
}
static bool LogWhitelistEntries(ServerCliEngine *engine)
{
std::vector<ServerRuntime::Access::WhitelistedPlayerEntry> entries;
if (!ServerRuntime::Access::SnapshotWhitelistedPlayers(&entries))
{
engine->LogError("Failed to read whitelist entries.");
return false;
}
std::sort(entries.begin(), entries.end(), CompareWhitelistEntries);
LogWhitelistMode(engine);
engine->LogInfo("There are " + std::to_string(entries.size()) + " whitelisted player(s).");
for (const auto &entry : entries)
{
engine->LogInfo(BuildWhitelistEntryRow(entry));
}
return true;
}
static bool TryParseWhitelistXuid(const std::string &text, ServerCliEngine *engine, PlayerUID *outXuid)
{
if (ServerRuntime::Access::TryParseXuid(text, outXuid))
{
return true;
}
engine->LogWarn("Invalid XUID: " + text);
return false;
}
static void SuggestLiteral(const std::string &candidate, const ServerCliCompletionContext &context, std::vector<std::string> *out)
{
if (out == nullptr)
{
return;
}
if (StringUtils::StartsWithIgnoreCase(candidate, context.prefix))
{
out->push_back(context.linePrefix + candidate);
}
}
}
const char *CliCommandWhitelist::Name() const
{
return "whitelist";
}
const char *CliCommandWhitelist::Usage() const
{
return kWhitelistUsage;
}
const char *CliCommandWhitelist::Description() const
{
return "Manage the dedicated-server XUID whitelist.";
}
bool CliCommandWhitelist::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
{
if (line.tokens.size() < 2)
{
engine->LogWarn(std::string("Usage: ") + kWhitelistUsage);
return false;
}
if (!ServerRuntime::Access::IsInitialized())
{
engine->LogWarn("Access manager is not initialized.");
return false;
}
const auto subcommand = StringUtils::ToLowerAscii(line.tokens[1]);
if (subcommand == "on" || subcommand == "off")
{
if (line.tokens.size() != 2)
{
engine->LogWarn("Usage: whitelist <on|off>");
return false;
}
const bool enabled = (subcommand == "on");
if (!PersistWhitelistToggle(enabled))
{
engine->LogError("Failed to persist whitelist mode to server.properties.");
return false;
}
ServerRuntime::Access::SetWhitelistEnabled(enabled);
engine->LogInfo(std::string("Whitelist ") + (enabled ? "enabled." : "disabled."));
return true;
}
if (subcommand == "list")
{
if (line.tokens.size() != 2)
{
engine->LogWarn("Usage: whitelist list");
return false;
}
return LogWhitelistEntries(engine);
}
if (subcommand == "reload")
{
if (line.tokens.size() != 2)
{
engine->LogWarn("Usage: whitelist reload");
return false;
}
if (!ServerRuntime::Access::ReloadWhitelist())
{
engine->LogError("Failed to reload whitelist.");
return false;
}
const auto config = LoadServerPropertiesConfig();
ServerRuntime::Access::SetWhitelistEnabled(config.whiteListEnabled);
engine->LogInfo("Reloaded whitelist from disk.");
LogWhitelistMode(engine);
return true;
}
if (subcommand == "add")
{
if (line.tokens.size() < 3)
{
engine->LogWarn("Usage: whitelist add <xuid> [name ...]");
return false;
}
PlayerUID xuid = INVALID_XUID;
if (!TryParseWhitelistXuid(line.tokens[2], engine, &xuid))
{
return false;
}
if (ServerRuntime::Access::IsPlayerWhitelisted(xuid))
{
engine->LogWarn("That XUID is already whitelisted.");
return false;
}
const auto metadata = ServerRuntime::Access::WhitelistManager::BuildDefaultMetadata("Console");
const auto name = StringUtils::JoinTokens(line.tokens, 3);
if (!ServerRuntime::Access::AddWhitelistedPlayer(xuid, name, metadata))
{
engine->LogError("Failed to write whitelist entry.");
return false;
}
std::string message = "Whitelisted XUID " + ServerRuntime::Access::FormatXuid(xuid) + ".";
if (!name.empty())
{
message += " Name: " + name;
}
engine->LogInfo(message);
return true;
}
if (subcommand == "remove")
{
if (line.tokens.size() != 3)
{
engine->LogWarn("Usage: whitelist remove <xuid>");
return false;
}
PlayerUID xuid = INVALID_XUID;
if (!TryParseWhitelistXuid(line.tokens[2], engine, &xuid))
{
return false;
}
if (!ServerRuntime::Access::IsPlayerWhitelisted(xuid))
{
engine->LogWarn("That XUID is not whitelisted.");
return false;
}
if (!ServerRuntime::Access::RemoveWhitelistedPlayer(xuid))
{
engine->LogError("Failed to remove whitelist entry.");
return false;
}
engine->LogInfo("Removed XUID " + ServerRuntime::Access::FormatXuid(xuid) + " from the whitelist.");
return true;
}
engine->LogWarn(std::string("Usage: ") + kWhitelistUsage);
return false;
}
void CliCommandWhitelist::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const
{
(void)engine;
if (out == nullptr)
{
return;
}
if (context.currentTokenIndex == 1)
{
SuggestLiteral("on", context, out);
SuggestLiteral("off", context, out);
SuggestLiteral("list", context, out);
SuggestLiteral("add", context, out);
SuggestLiteral("remove", context, out);
SuggestLiteral("reload", context, out);
return;
}
if (context.currentTokenIndex == 2 && context.parsed.tokens.size() >= 2 && StringUtils::ToLowerAscii(context.parsed.tokens[1]) == "remove")
{
std::vector<ServerRuntime::Access::WhitelistedPlayerEntry> entries;
if (!ServerRuntime::Access::SnapshotWhitelistedPlayers(&entries))
{
return;
}
for (const auto &entry : entries)
{
SuggestLiteral(entry.xuid, context, out);
}
}
}
}