MinecraftConsoles/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

83 lines
2.1 KiB
C++

#include "stdafx.h"
#include "CliCommandTp.h"
#include "../../ServerCliEngine.h"
#include "../../ServerCliParser.h"
#include "../../../../Minecraft.Client/PlayerConnection.h"
#include "../../../../Minecraft.Client/TeleportCommand.h"
#include "../../../../Minecraft.Client/ServerPlayer.h"
#include "../../../../Minecraft.World/GameCommandPacket.h"
namespace ServerRuntime
{
namespace
{
constexpr const char *kTpUsage = "tp <player> <target>";
}
const char *CliCommandTp::Name() const
{
return "tp";
}
std::vector<std::string> CliCommandTp::Aliases() const
{
return { "teleport" };
}
const char *CliCommandTp::Usage() const
{
return kTpUsage;
}
const char *CliCommandTp::Description() const
{
return "Teleport one player to another via Minecraft.World command dispatcher.";
}
bool CliCommandTp::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
{
if (line.tokens.size() != 3)
{
engine->LogWarn(std::string("Usage: ") + kTpUsage);
return false;
}
std::shared_ptr<ServerPlayer> subject = engine->FindPlayerByNameUtf8(line.tokens[1]);
std::shared_ptr<ServerPlayer> destination = engine->FindPlayerByNameUtf8(line.tokens[2]);
if (subject == nullptr)
{
engine->LogWarn("Unknown player: " + line.tokens[1]);
return false;
}
if (destination == nullptr)
{
engine->LogWarn("Unknown player: " + line.tokens[2]);
return false;
}
if (subject->connection == nullptr)
{
engine->LogWarn("Cannot teleport because source player connection is inactive.");
return false;
}
std::shared_ptr<GameCommandPacket> packet = TeleportCommand::preparePacket(subject->getXuid(), destination->getXuid());
if (packet == nullptr)
{
engine->LogError("Failed to build teleport command packet.");
return false;
}
return engine->DispatchWorldCommand(packet->command, packet->data);
}
void CliCommandTp::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const
{
if (context.currentTokenIndex == 1 || context.currentTokenIndex == 2)
{
engine->SuggestPlayers(context.prefix, context.linePrefix, out);
}
}
}