MinecraftConsoles/Minecraft.Client/Windows64/Iggy
MrTheShy 7a4f57e3e6
Some checks are pending
MSBuild Debug Test / Build Windows64 (DEBUG) (push) Waiting to run
Nightly Release / Build Windows64 (push) Waiting to run
Reject duplicate UIDs on login and remove noisy gdraw debug log (#1013)
Players joining a server with a UID already in use are now disconnected
instead of the existing player being force-kicked. The previous behaviour
introduced in #767 allowed two clients with the same UID to coexist,
causing invisible players and undefined behaviour.

Also removes a per-frame debug printf in gdraw_SetViewSizeAndWorldScale
that was left in from earlier resolution-fix work.
2026-03-08 23:10:00 -05:00
..
gdraw Reject duplicate UIDs on login and remove noisy gdraw debug log (#1013) 2026-03-08 23:10:00 -05:00
include Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
lib Initial commit 2026-03-01 12:16:08 +08:00