namespace Minecraft.Server.FourKit.Inventory; /// /// Represents the inventory of a Beacon. /// Single slot at index 0. /// public class BeaconInventory : Inventory { internal BeaconInventory(string title, int size, int entityId) : base(title, InventoryType.BEACON, size, entityId) { } /// /// Get the item in the beacon's single slot. /// /// The item. public ItemStack? getBeaconItem() => getItem(0); /// /// Set the item in the beacon's single slot. /// /// The item to set. public void setBeaconItem(ItemStack? item) => setItem(0, item); }