namespace Minecraft.Server.FourKit.Event.Player;
using Minecraft.Server.FourKit.Entity;
///
/// Called when a player is about to teleport because it is in contact with a portal.
///
public class PlayerPortalEvent : PlayerTeleportEvent
{
internal PlayerPortalEvent(Player player, Location from, Location to)
: base(player, from, to, TeleportCause.UNKNOWN) { }
///
/// Constructs a new PlayerPortalEvent with the given cause.
///
/// The player entering the portal.
/// The location the player is coming from.
/// The location the player is teleporting to.
/// The cause of this teleportation (should be a portal-related cause).
public PlayerPortalEvent(Player player, Location from, Location to, TeleportCause cause)
: base(player, from, to, cause) { }
}