namespace Minecraft.Server.FourKit.Event.Player;
using Minecraft.Server.FourKit.Entity;
///
/// Base class for events related to a .
///
public abstract class PlayerEvent : Event
{
private readonly Player _player;
internal protected PlayerEvent(Player player)
{
_player = player;
}
/// Returns the player involved in this event.
public Player getPlayer() => _player;
}