#pragma once #include "TargetGoal.h" #include "DefendVillageTargetGoal.h" #include "HurtByTargetGoal.h" #include "NearestAttackableTargetGoal.h" #include "NonTameRandomTargetGoal.h" #include "OwnerHurtByTargetGoal.h" #include "OwnerHurtTargetGoal.h" #include "TameAnimalDefendGoal.h" #include "WolfRetreatGoal.h" #include "WolfPackDistributedTargetGoal.h" #include "PrioritizeOwnerThreatGoal.h"