include("${CMAKE_CURRENT_LIST_DIR}/cmake/Common.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/Durango.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/ORBIS.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/PS3.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/PSVita.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/Windows.cmake") include("${CMAKE_CURRENT_LIST_DIR}/cmake/Xbox360.cmake") include("${CMAKE_SOURCE_DIR}/cmake/CommonSources.cmake") # Combine all source files into a single variable for the target # TODO Add conditions to include sources for the current platform set(MINECRAFT_CLIENT_SOURCES ${MINECRAFT_CLIENT_COMMON} # ${MINECRAFT_CLIENT_DURANGO} # ${MINECRAFT_CLIENT_ORBIS} # ${MINECRAFT_CLIENT_PS3} # ${MINECRAFT_CLIENT_PSVITA} ${MINECRAFT_CLIENT_WINDOWS} # ${MINECRAFT_CLIENT_XBOX360} ${SOURCES_COMMON} PARENT_SCOPE )