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2 commits

Author SHA1 Message Date
arsenicviscera 907a9155e6 Added crit implementation for players
Now the crit sound will play for players in addition to just mobs. Added a new EntityEvent that functions the same way as EntityEvent::Hurt, but just plays another sound
2026-03-10 12:55:50 -07:00
daoge_cmd b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00