Commit graph

5 commits

Author SHA1 Message Date
kuwacom 4bb18290fc fix: send DisconnectPacket on shutdown and fix Win64 recv-thread teardown race
Before this change, server/host shutdown closed sockets directly in
ServerConnection::stop(), which bypassed the normal disconnect flow.
As a result, clients could be dropped without receiving a proper
DisconnectPacket during stop/kill/world-close paths.

Also, WinsockNetLayer::Shutdown() could destroy synchronization objects
while host-side recv threads were still exiting, causing a crash in
RecvThreadProc (access violation on world close in host mode).
2026-03-07 18:23:34 +09:00
kuwacom 9e4052ece5 update: add LAN advertising configuration for server.properties
LAN-Discovery, which isn’t needed in server mode and could potentially be a security risk, has also been disabled(only server mode).
2026-03-07 11:51:38 +09:00
daoge_cmd d112090fde feat: headless server 2026-03-04 17:29:43 +08:00
Slenderman ac480f6745
Update username logic and implement latest LCEMP changes (#311)
* Update username logic and implement latest LCEMP changes

* Update old reference

* Fix tutorial world crash

* Restore deleted comment
2026-03-04 04:50:28 +07:00
lspepinho 8b28c20d7a
Fixes for PR #96 (#170)
* Implement basic multiplayer functionality

* Update README.md

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Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03 06:30:22 +07:00