Notably also adds some metadata files for NixOS
* add support for linux clang cross compiles
* add linux clang instructions
* un-capitalize Mob.horse.*
* update the description in flake.nix
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Co-authored-by: Loki <lokirautio@gmail.com>
- Skip frustum culling for the entity the player is currently riding, preventing the horse from disappearing when looking up (fixes a bug reported on Discord)
- Fix HorseRenderer::bindTexture() to delegate to base class for single textures (fire atlas, enchant glint), only using bindTextureLayers() for multi-layer horse textures
Co-authored-by: MCbabel <MCbabel@users.noreply.github.com>