From ffb9dbf2276a2dd348139aeb6c2e745a90d80cec Mon Sep 17 00:00:00 2001 From: Oliver1337 <104810162+OliverLesen@users.noreply.github.com> Date: Mon, 9 Mar 2026 18:28:18 -0300 Subject: [PATCH] Update PlayerRenderer.h Switch between Steve and Alex Respect 64x32 and 64x64 React to the skin flag --- Minecraft.Client/PlayerRenderer.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Minecraft.Client/PlayerRenderer.h b/Minecraft.Client/PlayerRenderer.h index 494ff795f..b12b48f00 100644 --- a/Minecraft.Client/PlayerRenderer.h +++ b/Minecraft.Client/PlayerRenderer.h @@ -16,11 +16,17 @@ private: HumanoidModel *humanoidModel; HumanoidModel *armorParts1; HumanoidModel *armorParts2; + int m_iCurrentPlayerModelType; + int m_iCurrentPlayerTexWidth; + int m_iCurrentPlayerTexHeight; public: PlayerRenderer(); static unsigned int getNametagColour(int index); + void createArmorParts(bool slimArms); + void setPlayerModelType(int type); + void setPlayerSkinModel(int type, int texWidth, int texHeight); private: static const wstring MATERIAL_NAMES[5]; @@ -52,4 +58,4 @@ public: using LivingEntityRenderer::bindTexture; virtual void bindTexture(shared_ptr entity); // 4J Added override -}; \ No newline at end of file +};