Update ItemInHandRenderer.cpp (#418)

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LetsGoAway 2026-03-05 04:26:56 +08:00 committed by Portal
parent 649e2c9dfe
commit fda95cc65f

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@ -548,7 +548,7 @@ void ItemInHandRenderer::render(float a)
glPushMatrix();
float d = 0.8f;
#if defined __ORBIS__ || defined __PS3__
#if defined __ORBIS__ || defined __PS3__ || defined _WINDOWS64
static const float swingPowFactor = 1.0f;
#else
static const float swingPowFactor = 4.0f; // 4J added, to slow the swing down when nearest the player for avoiding luminance flash issues