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Fix audio volume levels for cows and bats
Cow volume 0.4f to 1.f Bat volume 0.1f to 0.8f
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@ -30,7 +30,7 @@ void Bat::defineSynchedData()
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float Bat::getSoundVolume()
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float Bat::getSoundVolume()
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{
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{
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return 0.1f;
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return 0.8f;
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}
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}
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float Bat::getVoicePitch()
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float Bat::getVoicePitch()
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@ -72,7 +72,7 @@ void Cow::playStepSound(int xt, int yt, int zt, int t)
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float Cow::getSoundVolume()
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float Cow::getSoundVolume()
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{
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{
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return 0.4f;
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return 1.f;
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}
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}
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int Cow::getDeathLoot()
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int Cow::getDeathLoot()
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