From f773f6a79e0d30f4381ed602d8d953321ae0d8f7 Mon Sep 17 00:00:00 2001 From: Adem Kurt <138557116+Adem-Kurt@users.noreply.github.com> Date: Wed, 18 Mar 2026 17:58:22 +0300 Subject: [PATCH] Fix: opening the horse's inventory plays sound effects twice --- Minecraft.Client/Minecraft.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 11fd81a0d..1ba432fd0 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -3746,7 +3746,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if((player->ullButtonsPressed&(1LL<isInputAllowed(MINECRAFT_ACTION_INVENTORY)) { shared_ptr player = Minecraft::GetInstance()->player; - ui.PlayUISFX(eSFX_Press); + if (!player->isRiding()) + { + ui.PlayUISFX(eSFX_Press); + } if(gameMode->isServerControlledInventory()) {