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Fix
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@ -15,6 +15,9 @@ LookControl::LookControl(Mob *mob)
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void LookControl::setLookAt(shared_ptr<Entity> target, float yMax, float xMax)
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{
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if (target == nullptr)
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return;
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wantedX = target->x;
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if ( target->instanceof(eTYPE_LIVINGENTITY) ) wantedY = target->y + dynamic_pointer_cast<LivingEntity>(target)->getHeadHeight();
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else wantedY = (target->bb->y0 + target->bb->y1) / 2;
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