mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
sync recipes from server to client, only shapeless right now
This commit is contained in:
parent
12429e1981
commit
f2b304fad5
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@ -60,6 +60,7 @@
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#include "Common/Network/PlatformNetworkManagerStub.h"
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#include "Common/Network/PlatformNetworkManagerStub.h"
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#endif
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#endif
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#include "../Minecraft.World/Recipes.h"
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#ifdef _DURANGO
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#ifdef _DURANGO
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#include "../Minecraft.World/DurangoStats.h"
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#include "../Minecraft.World/DurangoStats.h"
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@ -244,6 +245,10 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
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iUserID=m_userIndex;
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iUserID=m_userIndex;
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TelemetryManager->SetMultiplayerInstanceId(packet->m_multiplayerInstanceId);
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TelemetryManager->SetMultiplayerInstanceId(packet->m_multiplayerInstanceId);
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if (Recipes::getInstance()->m_bPendingRecipeRebuild) {
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Recipes::getInstance()->rebuildRecipeArray();
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}
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}
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}
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else
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else
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{
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{
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@ -2013,6 +2018,7 @@ void ClientConnection::handleEntityActionAtPosition(shared_ptr<EntityActionAtPos
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void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
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void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
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{
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{
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// printf("Client: handlePreLogin\n");
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// printf("Client: handlePreLogin\n");
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Recipes::getInstance()->m_bPendingRecipeRebuild = true;
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#if 1
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#if 1
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// 4J - Check that we can play with all the players already in the game who have Friends-Only UGC set
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// 4J - Check that we can play with all the players already in the game who have Friends-Only UGC set
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BOOL canPlay = TRUE;
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BOOL canPlay = TRUE;
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@ -3742,7 +3748,12 @@ void ClientConnection::handleSoundEvent(shared_ptr<LevelSoundPacket> packet)
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void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> customPayloadPacket)
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void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> customPayloadPacket)
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{
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{
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if (CustomPayloadPacket::TRADER_LIST_PACKET.compare(customPayloadPacket->identifier) == 0)
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if (CustomPayloadPacket::UPDATE_CRAFTING_RECIPES_PACKET.compare(customPayloadPacket->identifier) == 0)
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{
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Recipes::getInstance()->rebuildRecipeArray(customPayloadPacket);
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Recipes::getInstance()->m_bPendingRecipeRebuild = false;
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}
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else if (CustomPayloadPacket::TRADER_LIST_PACKET.compare(customPayloadPacket->identifier) == 0)
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{
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{
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ByteArrayInputStream bais(customPayloadPacket->data);
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ByteArrayInputStream bais(customPayloadPacket->data);
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DataInputStream input(&bais);
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DataInputStream input(&bais);
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@ -14,6 +14,7 @@
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#include "../Minecraft.World/net.minecraft.world.item.h"
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#include "../Minecraft.World/net.minecraft.world.item.h"
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#include "../Minecraft.World/SharedConstants.h"
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#include "../Minecraft.World/SharedConstants.h"
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#include "Settings.h"
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#include "Settings.h"
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#include "../Minecraft.World/Recipes.h"
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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#include "../Minecraft.Server/ServerLogManager.h"
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#include "../Minecraft.Server/ServerLogManager.h"
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#include "../Minecraft.Server/Access/Access.h"
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#include "../Minecraft.Server/Access/Access.h"
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@ -336,6 +337,7 @@ void PendingConnection::handleAcceptedLogin(shared_ptr<LoginPacket> packet)
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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ServerRuntime::ServerLogManager::OnAcceptedPlayerLogin(GetPendingConnectionSmallId(connection), name);
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ServerRuntime::ServerLogManager::OnAcceptedPlayerLogin(GetPendingConnectionSmallId(connection), name);
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#endif
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#endif
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connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_CRAFTING_RECIPES_PACKET, Recipes::getInstance()->buildSyncedRecipeArray()));
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server->getPlayers()->placeNewPlayer(connection, playerEntity, packet);
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server->getPlayers()->placeNewPlayer(connection, playerEntity, packet);
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connection = nullptr; // We've moved responsibility for this over to the new PlayerConnection, nullptr so we don't delete our reference to it here in our dtor
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connection = nullptr; // We've moved responsibility for this over to the new PlayerConnection, nullptr so we don't delete our reference to it here in our dtor
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}
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}
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@ -14,6 +14,9 @@ const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = L"MC|AdvCdm";
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const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
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const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
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const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
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const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
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// MinecraftConsoles-defined custom packets
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const wstring CustomPayloadPacket::UPDATE_CRAFTING_RECIPES_PACKET = L"MC|Recipes";
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CustomPayloadPacket::CustomPayloadPacket()
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CustomPayloadPacket::CustomPayloadPacket()
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{
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{
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}
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}
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@ -17,6 +17,9 @@ public:
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static const wstring SET_BEACON_PACKET;
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static const wstring SET_BEACON_PACKET;
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static const wstring SET_ITEM_NAME_PACKET;
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static const wstring SET_ITEM_NAME_PACKET;
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// MinecraftConsoles-defined custom packets
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static const wstring UPDATE_CRAFTING_RECIPES_PACKET;
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wstring identifier;
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wstring identifier;
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int length;
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int length;
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byteArray data;
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byteArray data;
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@ -1,3 +1,5 @@
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#include "Recipes.h"
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#include "Recipes.h"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "Container.h"
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#include "Container.h"
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#include "AbstractContainerMenu.h"
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#include "AbstractContainerMenu.h"
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@ -8,6 +10,8 @@
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.item.crafting.h"
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#include "net.minecraft.world.item.crafting.h"
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#include "../Minecraft.World/CustomPayloadPacket.h"
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Recipes *Recipes::instance = nullptr;
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Recipes *Recipes::instance = nullptr;
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ArmorRecipes *Recipes::pArmorRecipes=nullptr;
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ArmorRecipes *Recipes::pArmorRecipes=nullptr;
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ClothDyeRecipes *Recipes::pClothDyeRecipes=nullptr;
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ClothDyeRecipes *Recipes::pClothDyeRecipes=nullptr;
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@ -30,25 +34,23 @@ void Recipes::_init()
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recipies = new RecipyList();
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recipies = new RecipyList();
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}
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}
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Recipes::Recipes()
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void Recipes::loadAllRecipes() {
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{
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int iCount = 0;
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int iCount=0;
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_init();
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_init();
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if (pArmorRecipes == nullptr) pArmorRecipes = new ArmorRecipes;
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pArmorRecipes = new ArmorRecipes;
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if (pClothDyeRecipes == nullptr) pClothDyeRecipes = new ClothDyeRecipes;
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pClothDyeRecipes = new ClothDyeRecipes;
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if (pFoodRecipies == nullptr) pFoodRecipies = new FoodRecipies;
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pFoodRecipies = new FoodRecipies;
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if (pOreRecipies == nullptr) pOreRecipies = new OreRecipies;
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pOreRecipies = new OreRecipies;
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if (pStructureRecipies == nullptr) pStructureRecipies = new StructureRecipies;
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pStructureRecipies = new StructureRecipies;
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if (pToolRecipies == nullptr) pToolRecipies = new ToolRecipies;
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pToolRecipies = new ToolRecipies;
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if (pWeaponRecipies == nullptr) pWeaponRecipies = new WeaponRecipies;
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pWeaponRecipies = new WeaponRecipies;
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// 4J Stu - These just don't work with our crafting menu
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// 4J Stu - These just don't work with our crafting menu
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//recipies->push_back(new ArmorDyeRecipe());
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//recipies->push_back(new ArmorDyeRecipe());
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//recipies->add(new MapCloningRecipe());
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//recipies->add(new MapCloningRecipe());
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//recipies->add(new MapExtendingRecipe());
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//recipies->add(new MapExtendingRecipe());
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//recipies->add(new FireworksRecipe());
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//recipies->add(new FireworksRecipe());
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pFireworksRecipes = new FireworksRecipe();
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if (pFireworksRecipes == nullptr) pFireworksRecipes = new FireworksRecipe();
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addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
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addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
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@ -542,7 +544,7 @@ Recipes::Recipes()
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L'#', Tile::wood,
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L'#', Tile::wood,
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L'V');
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L'V');
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addShapedRecipy(new ItemInstance((Item *)Item::fishingRod, 1), //
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addShapedRecipy(new ItemInstance((Item*)Item::fishingRod, 1), //
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L"ssscicig",
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L"ssscicig",
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L" #", //
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L" #", //
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L" #X", //
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L" #X", //
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@ -575,7 +577,7 @@ Recipes::Recipes()
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L'F');
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L'F');
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// Moved bow and arrow in from weapons to avoid stacking on the group name display
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// Moved bow and arrow in from weapons to avoid stacking on the group name display
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addShapedRecipy(new ItemInstance((Item *)Item::bow, 1), //
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addShapedRecipy(new ItemInstance((Item*)Item::bow, 1), //
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L"ssscicig",
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L"ssscicig",
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L" #X", //
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L" #X", //
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L"# X", //
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L"# X", //
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@ -739,12 +741,12 @@ Recipes::Recipes()
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addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
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addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
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L"iiig",
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L"iiig",
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Item::gunpowder, Item::blazePowder,Item::coal,
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Item::gunpowder, Item::blazePowder, Item::coal,
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L'T');
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L'T');
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addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
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addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
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L"iizg",
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L"iizg",
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Item::gunpowder, Item::blazePowder,new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
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Item::gunpowder, Item::blazePowder, new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
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L'T');
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L'T');
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addShapedRecipy(new ItemInstance(Item::lead, 2), //
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addShapedRecipy(new ItemInstance(Item::lead, 2), //
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@ -951,21 +953,21 @@ Recipes::Recipes()
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L'D');
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L'D');
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// 4J - TODO - put these new 1.7.3 items in required place within recipes
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// 4J - TODO - put these new 1.7.3 items in required place within recipes
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addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonBase), 1), //
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addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonBase), 1), //
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L"sssctcicictg",
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L"sssctcicictg",
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L"TTT", //
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L"TTT", //
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L"#X#", //
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L"#X#", //
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L"#R#", //
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L"#R#", //
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L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
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L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
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L'M');
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L'M');
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addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonStickyBase), 1), //
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addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonStickyBase), 1), //
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L"sscictg",
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L"sscictg",
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L"S", //
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L"S", //
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L"P", //
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L"P", //
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L'S', Item::slimeBall, L'P', Tile::pistonBase,
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L'S', Item::slimeBall, L'P', Tile::pistonBase,
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L'M');
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L'M');
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@ -978,7 +980,7 @@ Recipes::Recipes()
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L'P', Item::paper, L'G', Item::gunpowder,
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L'P', Item::paper, L'G', Item::gunpowder,
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L'D');
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L'D');
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addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
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addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
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L"sscicig",
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L"sscicig",
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L" D ", //
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L" D ", //
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L" G ", //
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L" G ", //
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@ -986,7 +988,7 @@ Recipes::Recipes()
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L'D', Item::dye_powder, L'G', Item::gunpowder,
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L'D', Item::dye_powder, L'G', Item::gunpowder,
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L'D');
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L'D');
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addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
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addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
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L"sscicig",
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L"sscicig",
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L" D ", //
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L" D ", //
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L" C ", //
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L" C ", //
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@ -1025,6 +1027,23 @@ Recipes::Recipes()
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buildRecipeIngredientsArray();
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buildRecipeIngredientsArray();
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}
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}
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void Recipes::deleteAllRecipes() {
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for (size_t i = 0; i < recipies->size(); i++) {
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delete recipies->at(i);
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}
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delete recipies;
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recipies = nullptr;
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delete m_pRecipeIngredientsRequired;
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m_pRecipeIngredientsRequired = nullptr;
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}
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Recipes::Recipes()
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{
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loadAllRecipes();
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}
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// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
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// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
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ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
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ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
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{
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{
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@ -1323,3 +1342,180 @@ Recipy::INGREDIENTS_REQUIRED *Recipes::getRecipeIngredientsArray(void)
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{
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{
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return m_pRecipeIngredientsRequired;
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return m_pRecipeIngredientsRequired;
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}
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}
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inline void serializeItemInstance(DataOutputStream* dos, ItemInstance* result) {
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dos->writeInt(result->id);
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dos->writeInt(result->count);
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dos->writeInt(result->getAuxValue());
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unsigned char itemFlags = 0;
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{
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if (result->isEnchanted()) {
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itemFlags |= 0x01;
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}
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if (result->tag != nullptr) {
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if (result->tag->contains(L"display")) {
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CompoundTag* displayTag = result->tag->getCompound(L"display");
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if (displayTag->contains(L"Name"))
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{
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//title = displayTag->getString(L"Name");
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itemFlags |= 0x02;
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}
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if (displayTag->contains(L"Lore")) {
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if (displayTag->getList(L"Lore")->size() > 0) {
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itemFlags |= 0x03;
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}
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}
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}
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}
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}
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dos->writeByte(itemFlags);
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if (itemFlags & 0x01) {
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ListTag<CompoundTag>* list = result->getEnchantmentTags();
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if (list != nullptr) {
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dos->writeInt(list->size());
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for (int i = 0; i < list->size(); i++) {
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dos->writeShort(list->get(i)->getShort((wchar_t*)ItemInstance::TAG_ENCH_ID));
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dos->writeShort(list->get(i)->getShort((wchar_t*)ItemInstance::TAG_ENCH_LEVEL));
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}
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}
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}
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if (itemFlags & 0x02) {
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dos->writeUTF(result->tag->getCompound(L"display")->getString(L"Name"));
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}
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if (itemFlags & 0x03) {
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ListTag<StringTag>* lore = (ListTag<StringTag> *) result->tag->getCompound(L"display")->getList(L"Lore");
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dos->writeInt(lore->size());
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for (int i = 0; i < lore->size(); i++)
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{
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dos->writeUTF(lore->get(i)->data);
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}
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}
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}
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inline ItemInstance* parseItemInstance(DataInputStream* dis) {
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int itemId = dis->readInt();
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int itemCount = dis->readInt();
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int itemAux = dis->readInt();
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unsigned char itemFlags = dis->readByte();
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ItemInstance* item = new ItemInstance(itemId, itemCount, itemAux);
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if (itemFlags & 0x01) {
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int enchantmentCount = dis->readInt();
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||||||
|
if (enchantmentCount > 0) {
|
||||||
|
if (item->tag == nullptr) item->setTag(new CompoundTag());
|
||||||
|
if (!item->tag->contains(L"ench")) item->tag->put(L"ench", new ListTag<CompoundTag>(L"ench"));
|
||||||
|
|
||||||
|
ListTag<CompoundTag>* list = static_cast<ListTag<CompoundTag> *>(item->tag->get(L"ench"));
|
||||||
|
|
||||||
|
for (int i = 0; i < enchantmentCount; i++) {
|
||||||
|
short enchantmentId = dis->readShort();
|
||||||
|
short enchantmentLevel = dis->readShort();
|
||||||
|
|
||||||
|
CompoundTag* ench = new CompoundTag();
|
||||||
|
ench->putShort((wchar_t*)ItemInstance::TAG_ENCH_ID, static_cast<short>(enchantmentId));
|
||||||
|
ench->putShort((wchar_t*)ItemInstance::TAG_ENCH_LEVEL, static_cast<byte>(enchantmentLevel));
|
||||||
|
list->add(ench);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemFlags & 0x02) {
|
||||||
|
item->setHoverName(dis->readUTF());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemFlags & 0x03) {
|
||||||
|
int loreCount = dis->readInt();
|
||||||
|
|
||||||
|
if (loreCount > 0) {
|
||||||
|
if (item->tag == nullptr) item->setTag(new CompoundTag());
|
||||||
|
if (!item->tag->contains(L"display")) item->tag->putCompound(L"display", new CompoundTag());
|
||||||
|
CompoundTag* displayTag = item->tag->getCompound(L"display");
|
||||||
|
if (!displayTag->contains(L"Lore")) displayTag->put(L"Lore", new ListTag<StringTag>(L"Lore"));
|
||||||
|
|
||||||
|
|
||||||
|
ListTag<StringTag>* list = static_cast<ListTag<StringTag> *>(item->tag->get(L"Lore"));
|
||||||
|
for (int i = 0; i < loreCount; i++) {
|
||||||
|
wstring loreLine = dis->readUTF();
|
||||||
|
list->add(new StringTag(loreLine));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Recipes::rebuildRecipeArray() {
|
||||||
|
deleteAllRecipes();
|
||||||
|
loadAllRecipes();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Recipes::rebuildRecipeArray(std::shared_ptr<CustomPayloadPacket> packet) {
|
||||||
|
deleteAllRecipes();
|
||||||
|
|
||||||
|
ByteArrayInputStream bais(packet->data);
|
||||||
|
DataInputStream input(&bais);
|
||||||
|
_init();
|
||||||
|
|
||||||
|
int recipeCount = input.readInt();
|
||||||
|
for (int i = 0; i < recipeCount; i++) {
|
||||||
|
unsigned char group = input.readByte();
|
||||||
|
unsigned char recipeType = input.readByte();
|
||||||
|
|
||||||
|
if (recipeType == 0) { // Shapeless recipe
|
||||||
|
int ingredientCount = input.readInt();
|
||||||
|
vector<ItemInstance*>* ingredients = new vector<ItemInstance*>();
|
||||||
|
for (int j = 0; j < ingredientCount; j++) {
|
||||||
|
ingredients->emplace_back(parseItemInstance(&input));
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemInstance* result = parseItemInstance(&input);
|
||||||
|
ShapelessRecipy* recipe = new ShapelessRecipy(result, ingredients, static_cast<Recipy::_eGroupType>(group));
|
||||||
|
recipies->push_back(recipe);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
buildRecipeIngredientsArray(); //we manually add recipes so we need to build the ingredients array
|
||||||
|
}
|
||||||
|
|
||||||
|
byteArray Recipes::buildSyncedRecipeArray() {
|
||||||
|
int iRecipeC = static_cast<int>(recipies->size());
|
||||||
|
|
||||||
|
ByteArrayOutputStream baos;
|
||||||
|
DataOutputStream dos(&baos);
|
||||||
|
|
||||||
|
dos.writeInt(iRecipeC);
|
||||||
|
for (int i = 0; i < iRecipeC; i++) {
|
||||||
|
Recipy* recipe = (*recipies)[i];
|
||||||
|
dos.writeByte(recipe->getGroup());
|
||||||
|
|
||||||
|
if (dynamic_cast<ShapelessRecipy*>(recipe) != nullptr) {
|
||||||
|
ShapelessRecipy* shapeless = static_cast<ShapelessRecipy*>(recipe);
|
||||||
|
dos.writeByte(0); //0 for shapeless recipe
|
||||||
|
|
||||||
|
std::vector<ItemInstance*>* ingredients = shapeless->getIngredients();
|
||||||
|
dos.writeInt(static_cast<int>(ingredients->size()));
|
||||||
|
|
||||||
|
for (auto& ingredient : *ingredients) {
|
||||||
|
serializeItemInstance(&dos, ingredient);
|
||||||
|
}
|
||||||
|
} else if (dynamic_cast<ShapedRecipy*>(recipe) != nullptr) {
|
||||||
|
ShapedRecipy* shapedRecipe = static_cast<ShapedRecipy*>(recipe);
|
||||||
|
dos.writeByte(1); //1 for shaped recipe
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
serializeItemInstance(&dos, const_cast<ItemInstance*>(recipe->getResultItem()));
|
||||||
|
}
|
||||||
|
|
||||||
|
return baos.toByteArray();
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -21,6 +21,7 @@ import net.minecraft.world.level.tile.Tile;
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
class CraftingContainer;
|
class CraftingContainer;
|
||||||
|
class CustomPayloadPacket;
|
||||||
class FireTile;
|
class FireTile;
|
||||||
|
|
||||||
class ArmorRecipes;
|
class ArmorRecipes;
|
||||||
|
|
@ -84,6 +85,8 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void _init(); // 4J add
|
void _init(); // 4J add
|
||||||
|
void loadAllRecipes();
|
||||||
|
void deleteAllRecipes();
|
||||||
Recipes();
|
Recipes();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
@ -97,6 +100,13 @@ public:
|
||||||
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
||||||
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
||||||
|
|
||||||
|
bool m_bPendingRecipeRebuild = false;
|
||||||
|
|
||||||
|
void rebuildRecipeArray();
|
||||||
|
void rebuildRecipeArray(std::shared_ptr<CustomPayloadPacket> packet);
|
||||||
|
|
||||||
|
byteArray buildSyncedRecipeArray();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void buildRecipeIngredientsArray();
|
void buildRecipeIngredientsArray();
|
||||||
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
||||||
|
|
|
||||||
|
|
@ -16,6 +16,8 @@ public:
|
||||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
|
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
|
||||||
virtual int size();
|
virtual int size();
|
||||||
|
|
||||||
|
vector<ItemInstance*>* getIngredients() { return ingredients; }
|
||||||
|
|
||||||
// 4J-PB - to return the items required to make a recipe
|
// 4J-PB - to return the items required to make a recipe
|
||||||
virtual bool reqs(int iRecipe);
|
virtual bool reqs(int iRecipe);
|
||||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue