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Add currentY variable to UIScene_DebugSetCamera.h
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@ -4,6 +4,7 @@
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class UIScene_DebugSetCamera : public UIScene
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class UIScene_DebugSetCamera : public UIScene
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{
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{
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double currentY;
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private:
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private:
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enum eControls
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enum eControls
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{
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{
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