remove redundant F4 handling

This commit is contained in:
Alezito2008 2026-03-04 23:08:15 -03:00
parent fab42a51d5
commit eecff408b6

View file

@ -1569,19 +1569,6 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
} }
#ifdef _DEBUG_MENUS_ENABLED #ifdef _DEBUG_MENUS_ENABLED
// F4 Open debug overlay
if (g_KBMInput.IsKeyPressed(VK_F4))
{
if (Minecraft *pMinecraft = Minecraft::GetInstance())
{
if (pMinecraft->options &&
app.GetGameStarted() && !ui.GetMenuDisplayed(0) && pMinecraft->screen == NULL)
{
ui.NavigateToScene(0, eUIScene_DebugOverlay, NULL, eUILayer_Debug);
}
}
}
// F6 Open debug console // F6 Open debug console
if (g_KBMInput.IsKeyPressed(VK_F6)) if (g_KBMInput.IsKeyPressed(VK_F6))
{ {