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https://github.com/smartcmd/MinecraftConsoles.git
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Making the mouse fully unusable when sleeping
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parent
5a4608df10
commit
ed62889822
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@ -160,6 +160,9 @@ void KeyboardMouseInput::OnKeyUp(int vkCode)
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void KeyboardMouseInput::OnMouseButtonDown(int button)
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void KeyboardMouseInput::OnMouseButtonDown(int button)
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{
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{
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if (!m_mouseActive)
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return;
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if (button >= 0 && button < MAX_MOUSE_BUTTONS)
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if (button >= 0 && button < MAX_MOUSE_BUTTONS)
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{
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{
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if (!m_mouseButtonDown[button])
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if (!m_mouseButtonDown[button])
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@ -170,6 +173,10 @@ void KeyboardMouseInput::OnMouseButtonDown(int button)
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void KeyboardMouseInput::OnMouseButtonUp(int button)
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void KeyboardMouseInput::OnMouseButtonUp(int button)
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{
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{
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if (!m_mouseActive)
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return;
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if (button >= 0 && button < MAX_MOUSE_BUTTONS)
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if (button >= 0 && button < MAX_MOUSE_BUTTONS)
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{
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{
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if (m_mouseButtonDown[button])
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if (m_mouseButtonDown[button])
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@ -180,12 +187,18 @@ void KeyboardMouseInput::OnMouseButtonUp(int button)
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void KeyboardMouseInput::OnMouseMove(int x, int y)
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void KeyboardMouseInput::OnMouseMove(int x, int y)
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{
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{
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if (!m_mouseActive)
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return;
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m_mouseX = x;
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m_mouseX = x;
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m_mouseY = y;
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m_mouseY = y;
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}
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}
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void KeyboardMouseInput::OnMouseWheel(int delta)
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void KeyboardMouseInput::OnMouseWheel(int delta)
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{
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{
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if (!m_mouseActive)
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return;
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// Normalize from raw Windows delta (multiples of WHEEL_DELTA=120) to discrete notch counts
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// Normalize from raw Windows delta (multiples of WHEEL_DELTA=120) to discrete notch counts
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m_mouseWheelAccum += delta / WHEEL_DELTA;
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m_mouseWheelAccum += delta / WHEEL_DELTA;
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}
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}
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@ -263,6 +276,9 @@ bool KeyboardMouseInput::IsMouseButtonReleased(int button) const
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void KeyboardMouseInput::ConsumeMouseDelta(float &dx, float &dy)
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void KeyboardMouseInput::ConsumeMouseDelta(float &dx, float &dy)
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{
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{
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if (!m_mouseActive)
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return;
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dx = static_cast<float>(m_mouseDeltaAccumX);
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dx = static_cast<float>(m_mouseDeltaAccumX);
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dy = static_cast<float>(m_mouseDeltaAccumY);
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dy = static_cast<float>(m_mouseDeltaAccumY);
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m_mouseDeltaAccumX = 0;
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m_mouseDeltaAccumX = 0;
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@ -1934,6 +1934,8 @@ void Player::stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool save
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m_isSleeping = false;
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m_isSleeping = false;
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#ifdef _WINDOWS64
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#ifdef _WINDOWS64
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g_KBMInput.SetActiveMouse(true);
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g_KBMInput.SetActiveMouse(true);
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g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_LEFT);
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g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_RIGHT);
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#endif
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#endif
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if (!level->isClientSide && updateLevelList)
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if (!level->isClientSide && updateLevelList)
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