Removed debug code

removed some debug code.
This commit is contained in:
Us3ful-dev 2026-03-09 11:16:48 +01:00
parent b6e1a0a38d
commit eb5fe5560e

View file

@ -121,13 +121,11 @@ bool PortalTile::trySpawnPortal(Level* level, int x, int y, int z, bool actually
bool changedx = false; // changed x so it can be reverted if two portals are posible
if (level->getTile(x - xd, y, z) == 0)
{
level->setTileAndData(x, y + 6, z, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
changedx = true;
x--;
}
else if (level->getTile(x, y, z - zd) == 0)
{
level->setTileAndData(x, y + 7, z, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
z--;
}
@ -141,10 +139,9 @@ bool PortalTile::trySpawnPortal(Level* level, int x, int y, int z, bool actually
{
if (level->getTile(x, y, z - zd) == 0)
{
level->setTileAndData(x, y + 7, z, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
z--;
}
if (changedx) x++;
if (changedx) x++; // revert x (this check wants to check z not x and z)
if (!PortalTile::validPortalFrame(level, x, y, z, 0, zd, actuallySpawn))
{
return false;