From e6a8b6da9414225fd9a2fe9871ff7657b23e2b3f Mon Sep 17 00:00:00 2001 From: eh-K <165239265+eh-K@users.noreply.github.com> Date: Sat, 7 Mar 2026 09:50:16 -0600 Subject: [PATCH] Changed from 75 to 70 to match PC parity. Ambient is back to 20 --- Minecraft.World/MobCategory.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Minecraft.World/MobCategory.h b/Minecraft.World/MobCategory.h index 01b240374..06490b165 100644 --- a/Minecraft.World/MobCategory.h +++ b/Minecraft.World/MobCategory.h @@ -7,9 +7,9 @@ class MobCategory { public: // 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level - static const int CONSOLE_MONSTERS_HARD_LIMIT = 75; //50 // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce - static const int CONSOLE_ANIMALS_HARD_LIMIT = 75; //50 // Max number of animals (cows, sheep, pigs) that the mob spawner will produce - static const int CONSOLE_AMBIENT_HARD_LIMIT = 30; //20 // Ambient mobs + static const int CONSOLE_MONSTERS_HARD_LIMIT = 70; //50 // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce + static const int CONSOLE_ANIMALS_HARD_LIMIT = 70; //50 // Max number of animals (cows, sheep, pigs) that the mob spawner will produce + static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; //20 // Ambient mobs static const int MAX_XBOX_CHICKENS = 16; //8 // Max number of chickens that the mob spawner will produce static const int MAX_XBOX_WOLVES = 16; //8 // Max number of wolves that the mob spawner will produce