mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Fix sound settings not applying
This commit is contained in:
parent
d22ab815e3
commit
e155cf5979
|
|
@ -188,6 +188,9 @@ void SoundEngine::init(Options* pOptions)
|
|||
|
||||
app.DebugPrintf("---miniaudio initialized\n");
|
||||
|
||||
AllocConsole();
|
||||
freopen("CONOUT$", "w", stdout);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -260,11 +263,12 @@ void SoundEngine::updateMiniAudio()
|
|||
continue;
|
||||
}
|
||||
|
||||
float finalVolume = s->info.volume;
|
||||
float finalVolume = s->info.volume * m_MasterEffectsVolume;
|
||||
if (finalVolume > 1.0f)
|
||||
finalVolume = 1.0f;
|
||||
|
||||
ma_sound_set_volume(&s->sound, finalVolume);
|
||||
printf("Sound volume set to %f\n", finalVolume);
|
||||
|
||||
if (!s->info.bUseSoundsPitchVal)
|
||||
{
|
||||
|
|
@ -652,6 +656,7 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
|
|||
float finalVolume = volume * m_MasterEffectsVolume;
|
||||
if (finalVolume > 1.0f)
|
||||
finalVolume = 1.0f;
|
||||
printf("UI Sound volume set to %f\nEffects volume: %f\n", finalVolume, m_MasterEffectsVolume);
|
||||
|
||||
ma_sound_set_volume(&s->sound, finalVolume);
|
||||
ma_sound_set_pitch(&s->sound, pitch);
|
||||
|
|
@ -967,14 +972,8 @@ void SoundEngine::playMusicTick()
|
|||
// AP - moved to a separate function so it can be called from the mixer callback on Vita
|
||||
void SoundEngine::playMusicUpdate()
|
||||
{
|
||||
//return;
|
||||
static bool firstCall = true;
|
||||
static float fMusicVol = 0.0f;
|
||||
if( firstCall )
|
||||
{
|
||||
fMusicVol = getMasterMusicVolume();
|
||||
firstCall = false;
|
||||
}
|
||||
fMusicVol = getMasterMusicVolume();
|
||||
|
||||
switch(m_StreamState)
|
||||
{
|
||||
|
|
@ -1242,7 +1241,7 @@ void SoundEngine::playMusicUpdate()
|
|||
|
||||
ma_sound_set_pitch(&m_musicStream, m_StreamingAudioInfo.pitch);
|
||||
|
||||
float finalVolume = m_StreamingAudioInfo.volume * m_MasterMusicVolume;
|
||||
float finalVolume = m_StreamingAudioInfo.volume * getMasterMusicVolume();
|
||||
|
||||
ma_sound_set_volume(&m_musicStream, finalVolume);
|
||||
ma_result startResult = ma_sound_start(&m_musicStream);
|
||||
|
|
@ -1370,14 +1369,11 @@ void SoundEngine::playMusicUpdate()
|
|||
}
|
||||
|
||||
// volume change required?
|
||||
if (fMusicVol != getMasterMusicVolume())
|
||||
if (m_musicStreamActive)
|
||||
{
|
||||
if (m_musicStreamActive)
|
||||
{
|
||||
float finalVolume = m_StreamingAudioInfo.volume * fMusicVol;
|
||||
float finalVolume = m_StreamingAudioInfo.volume * fMusicVol;
|
||||
|
||||
ma_sound_set_volume(&m_musicStream, finalVolume);
|
||||
}
|
||||
ma_sound_set_volume(&m_musicStream, finalVolume);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue