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Fix the work flow to generate debug instead of release
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.github/debug-nighly.yml
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.github/debug-nighly.yml
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@ -26,7 +26,7 @@ jobs:
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run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Debug /p:Platform="Windows64"
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- name: Zip Build
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run: 7z a -r LCEWindows64.zip ./x64/Release/*
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run: 7z a -r LCEWindows64.zip ./x64/Debug/*
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- name: Update release
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uses: andelf/nightly-release@main
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@ -43,5 +43,5 @@ jobs:
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If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
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files: |
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LCEWindows64.zip
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./x64/Release/Minecraft.Client.exe
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./x64/Release/Minecraft.Client.pdb
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./x64/Debug/Minecraft.Client.exe
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./x64/Debug/Minecraft.Client.pdb
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