fix: captailization, further testing needed

This commit is contained in:
izzy 2026-03-03 19:10:46 -05:00
parent fef5c7b094
commit cfc8667fb8
104 changed files with 118 additions and 118 deletions

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@ -37,6 +37,7 @@ list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Mine
add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
target_include_directories(MinecraftWorld PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
)
target_compile_definitions(MinecraftWorld PRIVATE

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "AbstractContainerScreen.h"
#include "ItemRenderer.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "Lighting.h"
#include "GameMode.h"
#include "KeyMapping.h"

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ChatScreen.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include <Minecraft.World/SharedConstants.h>
#include <Minecraft.World/StringHelpers.h>

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@ -2,7 +2,7 @@
#include "Minecraft.h"
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/net.minecraft.world.level.dimension.h>
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include <Minecraft.World/JavaMath.h>
#include "Texture.h"
#include "ClockTexture.h"

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@ -2,10 +2,10 @@
#include "SoundEngine.h"
#include <Consoles_App.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/leveldata.h>
#include <Minecraft.World/mth.h>
#include <Minecraft.World/LevelData.h>
#include <Minecraft.World/Mth.h>
#include <TexturePackRepository.h>
#include <DLCTexturePack.h>
#include <Common/DLC/DLCAudioFile.h>

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "AreaConstraint.h"
#include <Minecraft.World/AABB.h>

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "AreaHint.h"
#include <Minecraft.World/AABB.h>
#include "Tutorial.h"

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@ -2,7 +2,7 @@
#include "Tutorial.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.level.h>
#include "ChangeStateConstraint.h"
#include <Minecraft.World/AABB.h>

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@ -2,7 +2,7 @@
#include <string>
#include <unordered_map>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "ChoiceTask.h"

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@ -2,7 +2,7 @@
#include <string>
#include <unordered_map>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "ControllerTask.h"

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@ -2,7 +2,7 @@
#include <string>
#include <unordered_map>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "InfoTask.h"

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@ -5,7 +5,7 @@
#include "Tutorial.h"
#include "TutorialHint.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, eHintType type, bool allowFade /*= true*/)
: m_id( id ), m_tutorial(tutorial), m_descriptionId( descriptionId ), m_type( type ), m_counter( 0 ),

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <memory>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <MultiPlayerLevel.h>
#include <Minecraft.World/Inventory.h>
#include <Minecraft.World/net.minecraft.world.item.h>

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@ -6,7 +6,7 @@
#include <Minecraft.World/net.minecraft.world.item.h>
#include <Minecraft.World/net.minecraft.world.item.crafting.h>
#include <Minecraft.World/net.minecraft.world.level.tile.entity.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.h>
#ifdef __ORBIS__

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@ -2,7 +2,7 @@
#include "IUIScene_CreativeMenu.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.World/net.minecraft.world.level.tile.h>
#include <Minecraft.World/net.minecraft.world.level.tile.entity.h>

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "IUIScene_EnchantingMenu.h"
IUIScene_AbstractContainerMenu::ESceneSection IUIScene_EnchantingMenu::GetSectionAndSlotInDirection( IUIScene_AbstractContainerMenu::ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )

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@ -3,7 +3,7 @@
#include "UIComponent_TutorialPopup.h"
#include <Common/Tutorial/Tutorial.h>
#include <Minecraft.World/StringHelpers.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.h>
#include <Minecraft.World/net.minecraft.world.level.tile.h>

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@ -3,7 +3,7 @@
#include "UIControl_EnchantmentButton.h"
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/StringHelpers.h>
UIControl_EnchantmentButton::UIControl_EnchantmentButton()

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@ -16,7 +16,7 @@
#include <Minecraft.World/net.minecraft.world.entity.player.h>
//#include <Minecraft.World/net.minecraft.world.entity.animal.EntityHorse.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "UI.h"
#include "UIControl_MinecraftHorse.h"

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@ -8,7 +8,7 @@
#include <ModelPart.h>
#include <Options.h>
#include <Minecraft.World/net.minecraft.world.entity.player.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "UI.h"
#include "UIControl_MinecraftPlayer.h"

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@ -4,7 +4,7 @@
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.World/net.minecraft.world.item.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#ifdef _WINDOWS64
#include <Windows64/KeyboardMouseInput.h>
#endif

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@ -2,7 +2,7 @@
#include "UI.h"
#include "UIScene_ControlsMenu.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
UIScene_ControlsMenu::UIScene_ControlsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "UI.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include "UIScene_CraftingMenu.h"

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@ -3,7 +3,7 @@
#include "UIScene_DeathMenu.h"
#include "IUIScene_PauseMenu.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
UIScene_DeathMenu::UIScene_DeathMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{

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@ -3,7 +3,7 @@
#include "UIScene_EndPoem.h"
#include "UIBitmapFont.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/StringHelpers.h>
UIScene_EndPoem::UIScene_EndPoem(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)

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@ -3,7 +3,7 @@
#include "UIScene_HUD.h"
#include "BossMobGuiInfo.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h>
#include <EnderDragonRenderer.h>
#include <Minecraft.World/net.minecraft.world.inventory.h>

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@ -6,7 +6,7 @@
#include <Minecraft.World/net.minecraft.world.item.h>
#include <Minecraft.World/net.minecraft.stats.h>
#include <Minecraft.World/net.minecraft.world.effect.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.h>
#include <Options.h>
#include <EntityRenderDispatcher.h>

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@ -2,7 +2,7 @@
#include "UI.h"
#include "UIScene_PauseMenu.h"
#include <MinecraftServer.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <TexturePackRepository.h>
#include <TexturePack.h>
#include <DLCTexturePack.h>

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@ -1,6 +1,6 @@
#pragma once
#include <XuiApp.h>
#include <xuiapp.h>
#define XUI_4JEDIT_MAX_CHARS 61

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@ -1,7 +1,7 @@
#pragma once
#include <string>
#include <XuiApp.h>
#include <xuiapp.h>
//-----------------------------------------------------------------------------

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@ -3,7 +3,7 @@
#include <ScreenSizeCalculator.h>
#include <EntityRenderDispatcher.h>
#include <Lighting.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "XUI_Ctrl_MinecraftPlayer.h"
#include "XUI_Scene_AbstractContainer.h"
#include "XUI_Scene_Inventory.h"

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@ -1,7 +1,7 @@
#pragma once
#include <string>
#include <XuiApp.h>
#include <xuiapp.h>
using namespace std;

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@ -1,7 +1,7 @@
#pragma once
#include <string>
#include <XuiApp.h>
#include <xuiapp.h>
#include <Textures.h>
//#include <Xbox/DLC/DLCSkinFile.h>
#include <Model.h>

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@ -1,7 +1,7 @@
#pragma once
#include <string>
#include <XuiApp.h>
#include <xuiapp.h>
using namespace std;

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "XUI_Ctrl_PassThroughList.h"
#include "XUI_Ctrl_PassthroughList.h"
HRESULT CXuiCtrlPassThroughList::OnInit(XUIMessageInit *pInitData, BOOL& bHandled)
{

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@ -1,7 +1,7 @@
#pragma once
#include <string>
#include <XuiApp.h>
#include <xuiapp.h>
using namespace std;

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@ -9,7 +9,7 @@
#include <Minecraft.World/net.minecraft.stats.h>
#include <Minecraft.Client/StatsCounter.h>
#include <Minecraft.World/Entity.h>
#include <Minecraft.Client/MultiplayerLocalPlayer.h>
#include <Minecraft.Client/MultiPlayerLocalPlayer.h>
#include <Minecraft.World/Level.h>
#include <Minecraft.World/ChunkSource.h>
#include <Minecraft.Client/ProgressRenderer.h>

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_Death.h>
#include <media/xuiscene_death.h>
#include "XUI_CustomMessages.h"
#define BUTTON_DEATH_RESPAWN 0

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiplayerLevel.h>
#include <MultiPlayerLocalPlayer.h>
#include <MultiPlayerLevel.h>
#include <GameMode.h>
#include <SurvivalMode.h>
#include <CreativeMode.h>

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@ -6,7 +6,7 @@
// #include <Xbox/4JLibs/inc/4J_Input.h>
#include <Minecraft.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#ifndef _CONTENT_PACKAGE
HRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_DebugTips.h>
#include <media/xuiscene_debugtips.h>

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@ -2,7 +2,7 @@
#include "XUI_HUD.h"
#include <Minecraft.h>
#include <Gui.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.World/Random.h>
#include <Minecraft.World/net.minecraft.world.effect.h>

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@ -6,7 +6,7 @@
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/LevelData.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#define ALIGN_START 0
#define ALIGN_END 1

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@ -10,7 +10,7 @@
#include <Minecraft.Client/StatsCounter.h>
#include <Minecraft.World/Entity.h>
#include <Minecraft.World/Level.h>
#include <Minecraft.Client/MultiplayerLocalPlayer.h>
#include <Minecraft.Client/MultiPlayerLocalPlayer.h>
#include <MinecraftServer.h>
#include <MultiPlayerLevel.h>
#include <ProgressRenderer.h>

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@ -1,5 +1,5 @@
#pragma once
#include <media/xuiscene_Pause.h>
#include <media/xuiscene_pause.h>
#include <UI/IUIScene_PauseMenu.h>
#include "XUI_CustomMessages.h"

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_Reinstall.h>
#include <media/xuiscene_reinstall.h>
#define BUTTON_REINSTALL_THEME 0
#define BUTTON_REINSTALL_GAMERPIC1 1

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include <assert.h>
#include <MultiplayerLevel.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLevel.h>
#include <MultiPlayerLocalPlayer.h>
#include <StatsCounter.h>
#include <Minecraft.World/StringHelpers.h>
#include <Minecraft.World/net.minecraft.stats.h>

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@ -2,7 +2,7 @@
#include <Minecraft.World/Container.h>
#include <Minecraft.World/ContainerMenu.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "XUI_Ctrl_SlotList.h"
#include "XUI_Scene_Container.h"
#include "XUI_Ctrl_SlotItemListItem.h"

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@ -4,7 +4,7 @@
#include "stdafx.h"
#include <assert.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/net.minecraft.world.item.h>
#include <Minecraft.World/net.minecraft.world.item.crafting.h>
#include <Minecraft.World/net.minecraft.world.inventory.h>

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@ -6,7 +6,7 @@
#include <Minecraft.World/net.minecraft.world.level.dimension.h>
//#include <Minecraft.World/net.minecraft.stats.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Common/Tutorial/Tutorial.h>
#include <Common/Tutorial/TutorialMode.h>
#include <Common/Tutorial/TutorialEnum.h>

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include <Minecraft.World/FurnaceMenu.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Common/Tutorial/Tutorial.h>
#include <Common/Tutorial/TutorialMode.h>
#include <Common/Tutorial/TutorialEnum.h>

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@ -3,7 +3,7 @@
#include <Minecraft.World/net.minecraft.world.inventory.h>
#include <Minecraft.World/net.minecraft.stats.h>
#include <Minecraft.World/net.minecraft.world.effect.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Common/Tutorial/Tutorial.h>
#include <Common/Tutorial/TutorialMode.h>
#include <Common/Tutorial/TutorialEnum.h>

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@ -10,7 +10,7 @@
#include <Minecraft.World/net.minecraft.world.entity.player.h>
#include <Minecraft.World/net.minecraft.stats.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Common/Tutorial/Tutorial.h>
#include <Common/Tutorial/TutorialMode.h>
#include <Minecraft.h>
@ -20,7 +20,7 @@
#include "XUI_Ctrl_SlotList.h"
#include "XUI_Ctrl_SlotItemListItem.h"
#include <Common/Potion_macros.h>
#include <Common/Potion_Macros.h>
//--------------------------------------------------------------------------------------
// Name: CXuiSceneInventoryCreative::OnInit

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@ -2,7 +2,7 @@
#include <Minecraft.World/DispenserTileEntity.h>
#include <Minecraft.World/TrapMenu.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "XUI_Ctrl_SlotList.h"
#include "XUI_Scene_Trap.h"
#include <Common/Tutorial/Tutorial.h>

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@ -8,7 +8,7 @@
#include <Minecraft.World/Random.h>
#include <Minecraft.World/SharedConstants.h>
#include <Minecraft.World/StringHelpers.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include "XUI_Scene_Win.h"
BYTE CScene_Win::s_winUserIndex = 0;

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_Win.h>
#include <media/xuiscene_win.h>
#include "XUI_CustomMessages.h"
class CScene_Win : public CXuiSceneImpl

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_settings_all.h>
#include <media/xuiscene_settings_All.h>
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_settings_audio.h>
#include <media/xuiscene_settings_Audio.h>
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_settings_control.h>
#include <media/xuiscene_settings_Control.h>
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"

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@ -1,6 +1,6 @@
#pragma once
#include <media/xuiscene_settings_graphics.h>
#include <media/xuiscene_settings_Graphics.h>
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include <MultiplayerLevel.h>
#include <MultiPlayerLevel.h>
#include <Minecraft.World/SignTileEntity.h>
#include <Minecraft.World/Entity.h>
#include <Minecraft.World/Level.h>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "XUI_TextEntry.h"
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
CScene_TextEntry::CommandParams CScene_TextEntry::CommandA[CScene_TextEntry::eCommand_MAX]=

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include <Common/Tutorial/Tutorial.h>
#include <MultiplayerLocalPlayer.h>
#include <MultiPlayerLocalPlayer.h>
#include <Minecraft.World/StringHelpers.h>
#include <Minecraft.World/Tile.h>
#include <Minecraft.World/Item.h>

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@ -2,7 +2,7 @@
#include "Minecraft.h"
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/net.minecraft.world.level.dimension.h>
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include <Minecraft.World/JavaMath.h>
#include "Texture.h"
#include "CompassTexture.h"

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "CraftingScreen.h"
#include "Textures.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include <Minecraft.World/net.minecraft.world.inventory.h>
CraftingScreen::CraftingScreen(shared_ptr<Inventory> inventory, Level *level, int x, int y, int z) : AbstractContainerScreen(new CraftingMenu(inventory, level, x, y, z))

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@ -1 +0,0 @@
#include "stdafx.h"

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@ -2,7 +2,7 @@
#include <Minecraft.World/StringHelpers.h>
#include "DeathScreen.h"
#include "Button.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "TitleScreen.h"
void DeathScreen::init()

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "DragonModel.h"
#include <Minecraft.World/Mth.h>
#include <Minecraft.World/Enderdragon.h>
#include <Minecraft.World/EnderDragon.h>
DragonModel::DragonModel(float g) : Model()
{

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@ -44,7 +44,7 @@
#include "ExperienceOrbRenderer.h"
#include "SilverfishRenderer.h"
#include "MushroomCowRenderer.h"
#include "SnowmanRenderer.h"
#include "SnowManRenderer.h"
#include "LavaSlimeRenderer.h"
#include "VillagerRenderer.h"
#include "EnderDragonRenderer.h"

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@ -13,7 +13,7 @@
#include "CreativeMode.h"
#include "Lighting.h"
#include "Options.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "GuiParticles.h"
#include "MultiPlayerLevel.h"
#include "Chunk.h"

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@ -3,7 +3,7 @@
#include "ItemRenderer.h"
#include "GameRenderer.h"
#include "Options.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "Textures.h"
#include "TextureAtlas.h"
#include "GameMode.h"

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "InBedChatScreen.h"
#include "Button.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include <Minecraft.World/net.minecraft.locale.h>
#include <Minecraft.World/StringHelpers.h>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "InventoryScreen.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "Font.h"
#include "EntityRenderDispatcher.h"
#include "Lighting.h"

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@ -1,15 +1,15 @@
#include "stdafx.h"
#include "ItemRenderer.h"
#include "tileRenderer.h"
#include "entityRenderDispatcher.h"
#include "TileRenderer.h"
#include "EntityRenderDispatcher.h"
//#include <ItemFrame>
#include "ItemFrameRenderer.h"
#include "TextureAtlas.h"
#include <Minecraft.World/JavaMath.h>
#include <Minecraft.World/net.minecraft.world.entity.Item.h>
#include <Minecraft.World/net.minecraft.world.Item.h>
#include <Minecraft.World/net.minecraft.world.Item.alchemy.h>
#include <Minecraft.World/net.minecraft.world.entity.item.h>
#include <Minecraft.World/net.minecraft.world.item.h>
#include <Minecraft.World/net.minecraft.world.item.alchemy.h>
#include <Minecraft.World/net.minecraft.world.level.tile.h>
#include <Minecraft.World/StringHelpers.h>
#include "Minecraft.h"

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@ -8,7 +8,7 @@
#include "PlayerRenderer.h"
#include "EntityRenderDispatcher.h"
#include "Lighting.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "Minimap.h"
#include "MultiPlayerLevel.h"
#include <Minecraft.World/net.minecraft.world.item.h>

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "ItemRenderer.h"
#include "TileRenderer.h"
#include "entityRenderDispatcher.h"
#include "EntityRenderDispatcher.h"
#include <Minecraft.World/JavaMath.h>
#include <Minecraft.World/net.minecraft.world.entity.item.h>
#include <Minecraft.World/net.minecraft.world.item.h>

View file

@ -56,7 +56,7 @@
#include <Minecraft.World/net.minecraft.world.level.chunk.h>
#include <Minecraft.World/net.minecraft.world.entity.projectile.h>
#include <Minecraft.World/net.minecraft.world.h>
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "MultiPlayerLevel.h"
#include <Minecraft.World/SoundTypes.h>
#include "FrustumCuller.h"

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@ -37,9 +37,9 @@
#include "CritParticle.h"
// 4J : WESTY : Added for new achievements.
#include <Minecraft.World/item.h>
#include <Minecraft.World/mapitem.h>
#include <Minecraft.World/tile.h>
#include <Minecraft.World/Item.h>
#include <Minecraft.World/MapItem.h>
#include <Minecraft.World/Tile.h>
// 4J Stu - Added for tutorial callbacks
#include "Minecraft.h"

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@ -7,7 +7,7 @@
#include <Minecraft.World/net.minecraft.world.entity.projectile.h>
#include <Minecraft.World/StringHelpers.h>
#include <Minecraft.World/Mth.h>
#include "entityRenderDispatcher.h"
#include "EntityRenderDispatcher.h"
MobRenderer::MobRenderer(Model *model, float shadow) : LivingEntityRenderer(model, shadow)
{

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@ -1,6 +1,6 @@
#include "stdafx.h"
//#include <Minecraft.World/JavaMath.h>
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "ClientConnection.h"
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/net.minecraft.network.h>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "PaintingRenderer.h"
#include "entityRenderDispatcher.h"
#include "EntityRenderDispatcher.h"
#include <Minecraft.World/net.minecraft.world.entity.h>
#include <Minecraft.World/net.minecraft.world.level.h>
#include <Minecraft.World/Random.h>

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@ -8,7 +8,7 @@
#include "PlayerList.h"
#include "MinecraftServer.h"
#include <Minecraft.World/net.minecraft.network.h>
#include <Minecraft.World/pos.h>
#include <Minecraft.World/Pos.h>
#include <Minecraft.World/net.minecraft.world.level.dimension.h>
#include <Minecraft.World/net.minecraft.world.level.storage.h>
#include <Minecraft.World/net.minecraft.world.item.h>

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@ -6,7 +6,7 @@
#include "ModelPart.h"
#include "LocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "entityRenderDispatcher.h"
#include "EntityRenderDispatcher.h"
#include <Minecraft.World/net.minecraft.world.entity.h>
#include <Minecraft.World/net.minecraft.world.entity.player.h>
#include <Minecraft.World/net.minecraft.world.item.h>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "SnowmanModel.h"
#include "SnowManModel.h"
#include <Minecraft.World/Mth.h>
#include "ModelPart.h"

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@ -1,4 +1,4 @@
#include "StdAfx.h"
#include "stdafx.h"
#include "StringTable.h"
StringTable::StringTable(void)

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "vertex.h"
#include "Vertex.h"
Vertex::Vertex(float x, float y, float z, float u, float v)
{

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@ -1,6 +1,6 @@
#pragma once
#include "Culler.h"
#include <Minecraft.World/mob.h>
#include <Minecraft.World/Mob.h>
class Mob;
class ViewportCuller : public Culler

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@ -160,7 +160,7 @@ typedef XUID GameSessionUID;
#endif
#include <Minecraft.World/Definitions.h>
#include <Minecraft.World/class.h>
#include <Minecraft.World/Class.h>
#include <Minecraft.World/ArrayWithLength.h>
#include <Minecraft.World/SharedConstants.h>
#include <Minecraft.World/Random.h>
@ -171,7 +171,7 @@ typedef XUID GameSessionUID;
#include <xbox/4JLibs/inc/4J_Input.h>
#include <xbox/4JLibs/inc/4J_Profile.h>
#include <xbox/4JLibs/inc/4J_Render.h>
#include <xbox/4JLibs/inc/4J_XTMS.h>
#include <xbox/4JLibs/inc/4J_xtms.h>
#include <xbox/4JLibs/inc/4J_Storage.h>
#elif defined (__PS3__)
@ -221,7 +221,7 @@ typedef XUID GameSessionUID;
#include <Common/XUI/XUI_Scene_Base.h>
#endif
#include <Common/App_defines.h>
#include <Common/App_Defines.h>
#include <Common/UI/UIEnums.h>
#include <Common/UI/UIStructs.h>
// #ifdef _XBOX

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "net.minecraft.world.Item.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.tile.h"
#include "Recipy.h"
#include "Recipes.h"

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@ -3,7 +3,7 @@
#include "net.minecraft.world.level.levelgen.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.storage.h"
#include "dimension.h"
#include "Dimension.h"
#include "BiomeSource.h"
#include "FixedBiomeSource.h"
#include "OldChunkStorage.h"

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@ -21,7 +21,7 @@
#include <minecraft.Client/HumanoidModel.h>
#include <Minecraft.Client/MinecraftServer.h>
#include <Minecraft.Client/MultiPlayerLevel.h>
#include <Minecraft.Client/MultiplayerLocalPlayer.h>
#include <Minecraft.Client/MultiPlayerLocalPlayer.h>
#include <Minecraft.Client/ServerLevel.h>
#include <Minecraft.Client/PlayerList.h>

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@ -6,7 +6,7 @@
#include "net.minecraft.world.h"
#include "SoundTypes.h"
#include "FireChargeItem.h"
#include "tile.h"
#include "Tile.h"
FireChargeItem::FireChargeItem(int id) : Item(id)
{

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Glowstonetile.h"
#include "GlowstoneTile.h"
#include "net.minecraft.world.item.h"
Glowstonetile::Glowstonetile(int id, Material *material) : Tile(id, material)

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@ -1,6 +1,6 @@
#pragma once
#include "item.h"
#include "Item.h"
class HangingEntity;

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@ -7,7 +7,7 @@ using namespace std;
#include "SavedData.h"
#include "Definitions.h"
#include "ParticleTypes.h"
#include "biome.h"
#include "Biome.h"
#include "C4JThread.h"
#ifdef __PSVITA__

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@ -1,7 +1,7 @@
#pragma once
#include "StructureFeature.h"
#include "StructureStart.h"
#include "biome.h"
#include "Biome.h"
class Random;
class NetherBridgeFeature : public StructureFeature

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.pathfinder.h"
#include "path.h"
#include "Path.h"
Path::~Path()
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include <iostream>
#include "PacketListener.h"
#include "PreloginPacket.h"
#include "PreLoginPacket.h"
#include "InputOutputStream.h"

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@ -4,7 +4,7 @@
#include "net.minecraft.world.level.tile.h"
#include "ItemInstance.h"
#include "GenericStats.h"
#include "RedstoneItem.h"
#include "RedStoneItem.h"
RedStoneItem::RedStoneItem(int id) : Item(id)
{

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@ -10,7 +10,7 @@ using namespace std;
#include "net.minecraft.world.h"
#include "net.minecraft.stats.h"
#include "TileItem.h"
#include "facing.h"
#include "Facing.h"
// 4J-PB - for the debug option of not removing items
#include <xuiresource.h>

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