mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
make keybinds easier to change
This commit is contained in:
parent
b42a4a4e4d
commit
cce03a8eed
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@ -1001,17 +1001,17 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
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bool kbDown = false, kbPressed = false, kbReleased = false;
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bool kbDown = false, kbPressed = false, kbReleased = false;
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switch(key)
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switch(key)
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{
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{
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case ACTION_MENU_UP: kbDown = KMInput.IsKeyDown(VK_UP); kbPressed = KMInput.IsKeyPressed(VK_UP); kbReleased = KMInput.IsKeyReleased(VK_UP); break;
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case ACTION_MENU_UP: kbDown = KMInput.IsKeyDown(KMInput::KEY_UP); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_UP); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_UP); break;
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case ACTION_MENU_DOWN: kbDown = KMInput.IsKeyDown(VK_DOWN); kbPressed = KMInput.IsKeyPressed(VK_DOWN); kbReleased = KMInput.IsKeyReleased(VK_DOWN); break;
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case ACTION_MENU_DOWN: kbDown = KMInput.IsKeyDown(KMInput::KEY_DOWN); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_DOWN); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_DOWN); break;
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case ACTION_MENU_LEFT: kbDown = KMInput.IsKeyDown(VK_LEFT); kbPressed = KMInput.IsKeyPressed(VK_LEFT); kbReleased = KMInput.IsKeyReleased(VK_LEFT); break;
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case ACTION_MENU_LEFT: kbDown = KMInput.IsKeyDown(KMInput::KEY_LEFT); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_LEFT); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_LEFT); break;
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case ACTION_MENU_RIGHT: kbDown = KMInput.IsKeyDown(VK_RIGHT); kbPressed = KMInput.IsKeyPressed(VK_RIGHT); kbReleased = KMInput.IsKeyReleased(VK_RIGHT); break;
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case ACTION_MENU_RIGHT: kbDown = KMInput.IsKeyDown(KMInput::KEY); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_RIGHT); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_RIGHT); break;
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case ACTION_MENU_OK: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
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case ACTION_MENU_OK: kbDown = KMInput.IsKeyDown(KMInput::KEY_UP); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_A); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_A); break;
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case ACTION_MENU_A: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
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case ACTION_MENU_A: kbDown = KMInput.IsKeyDown(KMInput::KEY_A); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_A); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_A); break;
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case ACTION_MENU_CANCEL: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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case ACTION_MENU_CANCEL: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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case ACTION_MENU_B: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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case ACTION_MENU_B: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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case ACTION_MENU_PAUSEMENU: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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case ACTION_MENU_PAUSEMENU: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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case ACTION_MENU_LEFT_SCROLL: kbDown = KMInput.IsKeyDown('Q'); kbPressed = KMInput.IsKeyPressed('Q'); kbReleased = KMInput.IsKeyReleased('Q'); break;
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case ACTION_MENU_LEFT_SCROLL: kbDown = KMInput.IsKeyDown(KMInput::KEY_LEFT_SCROLL); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_LEFT_SCROLL); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_LEFT_SCROLL); break;
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case ACTION_MENU_RIGHT_SCROLL: kbDown = KMInput.IsKeyDown('E'); kbPressed = KMInput.IsKeyPressed('E'); kbReleased = KMInput.IsKeyReleased('E'); break;
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case ACTION_MENU_RIGHT_SCROLL: kbDown = KMInput.IsKeyDown(KMInput::KEY_RIGHT_SCROLL); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_RIGHT_SCROLL); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_RIGHT_SCROLL); break;
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}
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}
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pressed = pressed || kbPressed;
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pressed = pressed || kbPressed;
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released = released || kbReleased;
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released = released || kbReleased;
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@ -50,10 +50,10 @@ void Input::tick(LocalPlayer *player)
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if (iPad == 0 && KMInput.IsCaptured())
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if (iPad == 0 && KMInput.IsCaptured())
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{
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{
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float kbX = 0.0f, kbY = 0.0f;
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float kbX = 0.0f, kbY = 0.0f;
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if (KMInput.IsKeyDown('W')) { kbY += 1.0f; sprintForward += 1.0f; usingKeyboardMovement = true; }
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if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_UP)) { kbY += 1.0f; sprintForward += 1.0f; usingKeyboardMovement = true; }
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if (KMInput.IsKeyDown('S')) { kbY -= 1.0f; sprintForward -= 1.0f; usingKeyboardMovement = true; }
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if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_DOWN)) { kbY -= 1.0f; sprintForward -= 1.0f; usingKeyboardMovement = true; }
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if (KMInput.IsKeyDown('A')) { kbX += 1.0f; usingKeyboardMovement = true; } // inverted like gamepad
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if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_LEFT)) { kbX += 1.0f; usingKeyboardMovement = true; } // inverted like gamepad
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if (KMInput.IsKeyDown('D')) { kbX -= 1.0f; usingKeyboardMovement = true; }
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if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_RIGHT)) { kbX -= 1.0f; usingKeyboardMovement = true; }
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// Normalize diagonal
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// Normalize diagonal
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if (kbX != 0.0f && kbY != 0.0f) { kbX *= 0.707f; kbY *= 0.707f; }
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if (kbX != 0.0f && kbY != 0.0f) { kbX *= 0.707f; kbY *= 0.707f; }
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if (pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LEFT) || pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_RIGHT))
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if (pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LEFT) || pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_RIGHT))
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@ -294,7 +294,7 @@ void LocalPlayer::aiStep()
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#ifdef _WINDOWS64
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#ifdef _WINDOWS64
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// Keyboard sprint: Ctrl held while moving forward
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// Keyboard sprint: Ctrl held while moving forward
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if (GetXboxPad() == 0 && input->usingKeyboardMovement && KMInput.IsKeyDown(VK_CONTROL) && sprintForward > 0.0f &&
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if (GetXboxPad() == 0 && input->usingKeyboardMovement && KMInput.IsKeyDown(KMInput::KEY_SPRINT) && sprintForward > 0.0f &&
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enoughFoodToSprint && !isUsingItem() && !hasEffect(MobEffect::blindness) && onGround)
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enoughFoodToSprint && !isUsingItem() && !hasEffect(MobEffect::blindness) && onGround)
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{
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{
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if (!isSprinting()) setSprinting(true);
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if (!isSprinting()) setSprinting(true);
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@ -1450,13 +1450,13 @@ void Minecraft::run_middle()
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// Keyboard/mouse button presses for player 0
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// Keyboard/mouse button presses for player 0
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if (i == 0)
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if (i == 0)
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{
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{
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if (KMInput.ConsumeKeyPress(VK_ESCAPE)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_PAUSEMENU;
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if (KMInput.ConsumeKeyPress(KMInput::KEY_PAUSE)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_PAUSEMENU;
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if (KMInput.ConsumeKeyPress('E')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_INVENTORY;
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if (KMInput.ConsumeKeyPress(KMInput::KEY_INVEN)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_INVENTORY;
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if (KMInput.ConsumeKeyPress('Q')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_DROP;
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if (KMInput.ConsumeKeyPress(KMInput::KEY_DROP)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_DROP;
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if (KMInput.ConsumeKeyPress('C')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_CRAFTING;
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if (KMInput.ConsumeKeyPress(KMInput::KEY_CRAFT)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_CRAFTING;
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if (KMInput.ConsumeKeyPress(VK_F5)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_RENDER_THIRD_PERSON;
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if (KMInput.ConsumeKeyPress(KMInput::KEY_TOGGLE_VIEW)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_RENDER_THIRD_PERSON;
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// In flying mode, Shift held = sneak/descend
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// In flying mode, Shift held = sneak/descend
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if (localplayers[i]->abilities.flying && KMInput.IsKeyDown(VK_SHIFT))
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if (localplayers[i]->abilities.flying && KMInput.IsKeyDown(KMInput::KEY_SNEAK))
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localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_SNEAK_TOGGLE;
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localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_SNEAK_TOGGLE;
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}
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}
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#endif
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#endif
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@ -5134,4 +5134,3 @@ int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessag
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return 0;
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return 0;
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}
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}
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#endif
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#endif
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@ -96,7 +96,7 @@ void KeyboardMouseInput::OnRawMouseInput(LPARAM lParam)
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if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE)
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if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE)
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{
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{
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m_mouseDeltaXAccum += (float)raw->data.mouse.lLastX;
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m_mouseDeltaXAccum += (float)raw->data.mouse.lLastX;
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m_mouseDeltaYAccum += (float)raw->data.mouse.lLastY;
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m_mouseDeltaYAccum += (float)raw->data.mouse.lLastY
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}
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}
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}
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}
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}
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}
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@ -15,6 +15,37 @@
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class KeyboardMouseInput
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class KeyboardMouseInput
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{
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{
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public:
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public:
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//game controls
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const static int KEY_WALK_UP = 'W';
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const static int KEY_WALK_DOWN = 'S';
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const static int KEY_WALK_LEFT = 'A';
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const static int KEY_WALK_RIGHT = 'D';
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const static int KEY_SNEAK = VK_SHIFT;
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const static int KEY_INVEN = 'E';
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const static int KEY_DROP = 'Q';
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const static int KEY_CRAFT = 'C';
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const static int KEY_JUMP = VK_SPACE;
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const static int KEY_SPRINT = VK_CONTROL;
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const static int KEY_PAUSE = VK_ESCAPE;
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//menu controls
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const static int KEY_UP = VK_UP;
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const static int KEY_DOWN = VK_DOWN;
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const static int KEY_LEFT = VK_LEFT;
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const static int KEY_RIGHT = VK_RIGHT;
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const static int KEY_A = VK_RETURN;
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const static int KEY_B = VK_ESCAPE;
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const static int KEY_LEFT_SCROLL = 'Q';
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const static int KEY_RIGHT_SCROLL = 'E';
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//debug type shit
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const static int KEY_TOGGLE_VIEW = VK_F5;
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const static int KEY_DEBUG_OVERLAY = VK_F4;
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const static int KEY_DEBUG_CONSOLE_OVERLAY = VK_F3;
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const static int KEY_FULLSCREEN = VK_F11;
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const static int KEY_TOGGLE_CAPTURE = VK_MENU;
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const static int KEY_GAME_INFO_MENU = VK_TAB;
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KeyboardMouseInput();
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KeyboardMouseInput();
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~KeyboardMouseInput();
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~KeyboardMouseInput();
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@ -1256,7 +1256,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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static bool altToggleSuppressCapture = false;
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static bool altToggleSuppressCapture = false;
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bool shouldCapture = app.GetGameStarted() && !ui.GetMenuDisplayed(0) && pMinecraft->screen == NULL;
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bool shouldCapture = app.GetGameStarted() && !ui.GetMenuDisplayed(0) && pMinecraft->screen == NULL;
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// Left Alt key toggles capture on/off for debugging
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// Left Alt key toggles capture on/off for debugging
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if (KMInput.IsKeyPressed(VK_MENU))
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if (KMInput.IsKeyPressed(KMInput::KEY_TOGGLE_CAPTURE))
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{
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{
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if (KMInput.IsCaptured()) { KMInput.SetCapture(false); altToggleSuppressCapture = true; }
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if (KMInput.IsCaptured()) { KMInput.SetCapture(false); altToggleSuppressCapture = true; }
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else if (shouldCapture) { KMInput.SetCapture(true); altToggleSuppressCapture = false; }
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else if (shouldCapture) { KMInput.SetCapture(true); altToggleSuppressCapture = false; }
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@ -1273,7 +1273,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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}
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// F3 toggles the debug console overlay, F11 toggles fullscreen
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// F3 toggles the debug console overlay, F11 toggles fullscreen
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if (KMInput.IsKeyPressed(VK_F3))
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if (KMInput.IsKeyPressed(KMInput::KEY_DEBUG_CONSOLE_OVERLAY))
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{
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{
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static bool s_debugConsole = false;
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static bool s_debugConsole = false;
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s_debugConsole = !s_debugConsole;
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s_debugConsole = !s_debugConsole;
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@ -1281,19 +1281,19 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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}
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#ifdef _DEBUG_MENUS_ENABLED
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#ifdef _DEBUG_MENUS_ENABLED
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if (KMInput.IsKeyPressed(VK_F4))
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if (KMInput.IsKeyPressed(KeyboardMouseInput::KEY_DEBUG_OVERLAY))
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{
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{
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ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_DebugOverlay, NULL, eUILayer_Debug);
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ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_DebugOverlay, NULL, eUILayer_Debug);
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}
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}
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#endif
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#endif
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if (KMInput.IsKeyPressed(VK_F11))
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if (KMInput.IsKeyPressed(KMInput::KEY_FULLSCREEN))
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{
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{
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ToggleFullscreen();
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ToggleFullscreen();
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}
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}
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// TAB opens game info menu. - Vvis :3 - Updated by detectiveren
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// TAB opens game info menu. - Vvis :3 - Updated by detectiveren
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if (KMInput.IsKeyPressed(VK_TAB) && !ui.GetMenuDisplayed(0))
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if (KMInput.IsKeyPressed(KMInput::KEY_GAME_INFO_MENU) && !ui.GetMenuDisplayed(0))
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{
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{
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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{
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{
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@ -1306,7 +1306,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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#ifdef _DEBUG_MENUS_ENABLED
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#ifdef _DEBUG_MENUS_ENABLED
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// F3 toggles onscreen debug info
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// F3 toggles onscreen debug info
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if (KMInput.IsKeyPressed(VK_F3))
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if (KMInput.IsKeyPressed(KMInput::KEY_DEBUG_CONSOLE_OVERLAY))
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{
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{
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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{
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{
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@ -1318,7 +1318,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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}
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// F4 opens debug overlay
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// F4 opens debug overlay
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if (KMInput.IsKeyPressed(VK_F4))
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if (KMInput.IsKeyPressed(KeyboardMouseInput::KEY_DEBUG_OVERLAY))
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{
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{
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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if (Minecraft* pMinecraft = Minecraft::GetInstance())
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{
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{
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