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https://github.com/smartcmd/MinecraftConsoles.git
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Remove more remnants
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a331ca36be
commit
cbe174db39
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@ -333,6 +333,7 @@ bool UIGroup::IsFullscreenGroup()
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return m_group == eUIGroup_Fullscreen;
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return m_group == eUIGroup_Fullscreen;
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}
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}
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void UIGroup::handleUnlockFullVersion()
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void UIGroup::handleUnlockFullVersion()
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{
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{
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for(unsigned int i = 0; i < eUILayer_COUNT; ++i)
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for(unsigned int i = 0; i < eUILayer_COUNT; ++i)
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@ -102,8 +102,6 @@ public:
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void handleUnlockFullVersion();
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void handleUnlockFullVersion();
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static const int LAYER_COUNT = eUILayer_COUNT;
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void PrintTotalMemoryUsage(__int64 &totalStatic, __int64 &totalDynamic);
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void PrintTotalMemoryUsage(__int64 &totalStatic, __int64 &totalDynamic);
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unsigned int GetLayerIndex(UILayer* layerPtr);
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unsigned int GetLayerIndex(UILayer* layerPtr);
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@ -872,6 +872,7 @@ C4JRender::eViewportType UILayer::getViewport()
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return m_parentGroup->GetViewportType();
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return m_parentGroup->GetViewportType();
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}
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}
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void UILayer::handleUnlockFullVersion()
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void UILayer::handleUnlockFullVersion()
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{
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{
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for(AUTO_VAR(it, m_sceneStack.begin()); it != m_sceneStack.end(); ++it)
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for(AUTO_VAR(it, m_sceneStack.begin()); it != m_sceneStack.end(); ++it)
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@ -34,6 +34,7 @@ public:
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UIGroup *m_parentGroup;
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UIGroup *m_parentGroup;
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public:
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public:
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UILayer(UIGroup *parent);
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UILayer(UIGroup *parent);
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void tick();
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void tick();
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void render(S32 width, S32 height, C4JRender::eViewportType viewport);
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void render(S32 width, S32 height, C4JRender::eViewportType viewport);
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void getRenderDimensions(S32 &width, S32 &height);
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void getRenderDimensions(S32 &width, S32 &height);
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@ -1199,19 +1199,6 @@ void UIScene::_handleFocusChange(F64 controlId, F64 childId)
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ui.PlayUISFX(eSFX_Focus);
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ui.PlayUISFX(eSFX_Focus);
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}
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}
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void UIScene::UpdateDisplaySize()
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{
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if (!swf)
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{
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return;
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}
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S32 width, height;
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m_parentLayer->getRenderDimensions(width, height);
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IggyPlayerSetDisplaySize(swf, width, height);
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updateSafeZone();
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}
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void UIScene::_handleInitFocus(F64 controlId, F64 childId)
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void UIScene::_handleInitFocus(F64 controlId, F64 childId)
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{
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{
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m_iFocusControl = (int)controlId;
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m_iFocusControl = (int)controlId;
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@ -122,7 +122,6 @@ protected:
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virtual bool mapElementsAndNames();
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virtual bool mapElementsAndNames();
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void initialiseMovie();
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void initialiseMovie();
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void loadMovie();
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void loadMovie();
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virtual void UpdateDisplaySize();
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private:
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private:
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void getDebugMemoryUseRecursive(const wstring &moviePath, IggyMemoryUseInfo &memoryInfo);
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void getDebugMemoryUseRecursive(const wstring &moviePath, IggyMemoryUseInfo &memoryInfo);
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