From c281a65867d93f93729b9856ea18f5663ab5852a Mon Sep 17 00:00:00 2001 From: rtm516 Date: Sat, 7 Mar 2026 16:51:33 +0000 Subject: [PATCH] Fix chunk information disappearing after y256 --- Minecraft.Client/Gui.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Minecraft.Client/Gui.cpp b/Minecraft.Client/Gui.cpp index 9ef232002..80731ecc0 100644 --- a/Minecraft.Client/Gui.cpp +++ b/Minecraft.Client/Gui.cpp @@ -944,7 +944,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) lines.push_back(L"Facing: " + cardinalDirection + L" (" + angleString + L")"); - if (minecraft->level != NULL && minecraft->level->hasChunkAt(xBlockPos, yBlockPos, zBlockPos)) + // We have to limit y to 256 as we don't get any information past that + if (minecraft->level != NULL && minecraft->level->hasChunkAt(xBlockPos, fmod(yBlockPos, 256), zBlockPos)) { LevelChunk *chunkAt = minecraft->level->getChunkAt(xBlockPos, zBlockPos);