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Fix: The buttons in the Debug menu do not make a clicking sound
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@ -183,6 +183,8 @@ void UIScene_DebugOverlay::handleInput(int iPad, int key, bool repeat, bool pres
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void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
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{
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ui.PlayUISFX(eSFX_Press);
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switch(static_cast<int>(controlId))
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{
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case eControl_Items:
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