Update workflows

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rtm516 2026-03-11 15:56:20 +00:00
parent 93d7ed2aa7
commit ac8710c08e
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3 changed files with 55 additions and 51 deletions

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@ -1,31 +0,0 @@
name: Build Minecraft Legacy Console Edition
on:
workflow_dispatch:
jobs:
build:
runs-on: windows-2022
strategy:
matrix:
configuration: [Release, Debug]
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Build Minecraft Legacy Console Edition
run: |
msbuild MinecraftConsoles.sln `
/p:Configuration=${{ matrix.configuration }} `
/p:Platform=Windows64 `
/m
- name: Upload Release + Debug Artifacts
uses: actions/upload-artifact@v4
with:
name: MinecraftClient-${{ matrix.configuration }}
path: x64/${{ matrix.configuration }}

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@ -12,23 +12,58 @@ on:
jobs:
build:
name: Build Windows64
runs-on: windows-latest
strategy:
matrix:
platform: [Windows64]
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup msbuild
- name: Set platform lowercase
run: echo "PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Configure
run: cmake -B out/build --preset windows64
run: cmake -B out/build/${{ env.PLATFORM }} --preset ${{ env.PLATFORM }}
- name: Build
run: cmake --build out/build --preset windows64-release --target Minecraft.Client
run: cmake --build out/build/${{ env.PLATFORM }} --preset ${{ env.PLATFORM }}-release --target Minecraft.Client
- name: Zip Build
run: 7z a -r LCEWindows64.zip ./out/build/Minecraft.Client/Release/*
run: 7z a -r LCE${{ matrix.platform }}.zip ./out/build/${{ env.PLATFORM }}/Minecraft.Client/Release/*
- name: Stage artifacts
run: |
New-Item -ItemType Directory -Force -Path staging
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Stage exe and pdb
if: matrix.platform == 'Windows64'
run: |
Copy-Item ./out/build/${{ env.PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/
Copy-Item ./out/build/${{ env.PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.pdb staging/
- name: Upload artifacts
uses: actions/upload-artifact@v6
with:
name: build-${{ matrix.platform }}
path: staging/*
release:
needs: build
runs-on: ubuntu-latest
steps:
- name: Download all artifacts
uses: actions/download-artifact@v7
with:
path: artifacts
merge-multiple: true
- name: Update release
uses: andelf/nightly-release@main
@ -43,6 +78,9 @@ jobs:
# 🚨 First time here? 🚨
If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
files: |
LCEWindows64.zip
./out/build/Minecraft.Client/Release/Minecraft.Client.exe
./out/build/Minecraft.Client/Release/Minecraft.Client.pdb
artifacts/*
- name: Cleanup artifacts
uses: geekyeggo/delete-artifact@v5
with:
name: build-*

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@ -1,4 +1,4 @@
name: MSBuild Debug Test
name: Pull Request Build
on:
workflow_dispatch:
@ -8,25 +8,22 @@ on:
- '.gitignore'
- '*.md'
- '.github/*.md'
push:
branches:
- 'main'
paths-ignore:
- '.gitignore'
- '*.md'
- '.github/*.md'
jobs:
build:
name: Build Windows64 (DEBUG)
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup msbuild
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Configure
run: cmake -B out/build/windows64 --preset windows64
- name: Build
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Debug /p:Platform="Windows64"
run: cmake --build out/build/windows64 --preset windows64-debug --target Minecraft.Client