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https://github.com/smartcmd/MinecraftConsoles.git
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Fixed buttons not working on top and bottom of blocks
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parent
0404a97257
commit
a8ef9736b8
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@ -46,6 +46,8 @@ bool ButtonTile::isCubeShaped()
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bool ButtonTile::mayPlace(Level *level, int x, int y, int z, int face)
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{
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if (face == 0 && level->isSolidBlockingTile(x, y + 1, z)) return true;
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if (face == 1 && level->isTopSolidBlocking(x, y - 1, z)) return true;
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if (face == 2 && level->isSolidBlockingTile(x, y, z + 1)) return true;
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if (face == 3 && level->isSolidBlockingTile(x, y, z - 1)) return true;
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if (face == 4 && level->isSolidBlockingTile(x + 1, y, z)) return true;
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@ -71,6 +73,14 @@ bool ButtonTile::mayPlace(Level *level, int x, int y, int z)
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{
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return true;
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}
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else if (level->isTopSolidBlocking(x, y - 1, z))
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{
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return true;
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}
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else if (level->isSolidBlockingTile(x, y + 1, z))
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{
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return true;
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}
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return false;
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}
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@ -81,7 +91,9 @@ int ButtonTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int
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int oldFlip = dir & 8;
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dir &= 7;
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if (face == 2 && level->isSolidBlockingTile(x, y, z + 1)) dir = 4;
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if (face == 0 && level->isSolidBlockingTile(x, y + 1, z)) dir = 0;
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else if (face == 1 && level->isTopSolidBlocking(x, y - 1, z)) dir = 5;
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else if (face == 2 && level->isSolidBlockingTile(x, y, z + 1)) dir = 4;
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else if (face == 3 && level->isSolidBlockingTile(x, y, z - 1)) dir = 3;
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else if (face == 4 && level->isSolidBlockingTile(x + 1, y, z)) dir = 2;
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else if (face == 5 && level->isSolidBlockingTile(x - 1, y, z)) dir = 1;
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@ -108,6 +120,14 @@ int ButtonTile::findFace(Level *level, int x, int y, int z)
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{
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return 4;
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}
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else if (level->isTopSolidBlocking(x, y - 1, z))
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{
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return 5;
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}
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else if (level->isSolidBlockingTile(x, y + 1, z))
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{
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return 0;
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}
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return 1;
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}
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@ -118,10 +138,12 @@ void ButtonTile::neighborChanged(Level *level, int x, int y, int z, int type)
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int dir = level->getData(x, y, z) & 7;
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bool replace = false;
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if (!level->isSolidBlockingTile(x, y + 1, z) && dir == 0) replace = true;
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if (!level->isSolidBlockingTile(x - 1, y, z) && dir == 1) replace = true;
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if (!level->isSolidBlockingTile(x + 1, y, z) && dir == 2) replace = true;
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if (!level->isSolidBlockingTile(x, y, z - 1) && dir == 3) replace = true;
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if (!level->isSolidBlockingTile(x, y, z + 1) && dir == 4) replace = true;
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if (!level->isTopSolidBlocking(x, y - 1, z) && dir == 5) replace = true;
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if (replace)
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{
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@ -175,6 +197,14 @@ void ButtonTile::updateShape(int data)
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{
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setShape(0.5f - r, h0, 1 - d, 0.5f + r, h1, 1);
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}
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else if (dir == 5)
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{
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setShape(0.5f - r, 0, h0, 0.5f + r, d, h1);
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}
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else if (dir == 0)
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{
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setShape(0.5f - r, 1 - d, h0, 0.5f + r, 1, h1);
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}
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}
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void ButtonTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
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@ -235,6 +265,7 @@ int ButtonTile::getDirectSignal(LevelSource *level, int x, int y, int z, int dir
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if ((data & 8) == 0) return Redstone::SIGNAL_NONE;
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int myDir = data & 7;
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if (myDir == 0 && dir == 0) return Redstone::SIGNAL_MAX;
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if (myDir == 5 && dir == 1) return Redstone::SIGNAL_MAX;
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if (myDir == 4 && dir == 2) return Redstone::SIGNAL_MAX;
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if (myDir == 3 && dir == 3) return Redstone::SIGNAL_MAX;
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@ -350,10 +381,14 @@ void ButtonTile::updateNeighbours(Level *level, int x, int y, int z, int dir)
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{
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level->updateNeighborsAt(x, y, z + 1, id);
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}
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else
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else if (dir == 5)
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{
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level->updateNeighborsAt(x, y - 1, z, id);
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}
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else if (dir == 0)
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{
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level->updateNeighborsAt(x, y + 1, z, id);
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}
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}
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bool ButtonTile::shouldTileTick(Level *level, int x,int y,int z)
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