diff --git a/Minecraft.Client/Durango/Durango_Minecraft.cpp b/Minecraft.Client/Durango/Durango_Minecraft.cpp index a563c9f3e..7fdab1bef 100644 --- a/Minecraft.Client/Durango/Durango_Minecraft.cpp +++ b/Minecraft.Client/Durango/Durango_Minecraft.cpp @@ -27,6 +27,7 @@ #include "Leaderboards\DurangoLeaderboardManager.h" #include "..\..\Minecraft.Client\Tesselator.h" #include "..\..\Minecraft.Client\Options.h" +#include "..\GameRenderer.h" #include "Sentient\SentientManager.h" #include "..\..\Minecraft.World\IntCache.h" #include "..\Textures.h" @@ -832,6 +833,9 @@ void oldWinMainTick() #endif ui.tick(); ui.render(); + + pMinecraft->gameRenderer->ApplyGammaPostProcess(); + #if 0 app.HandleButtonPresses(); diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index f51a24d89..b9ce2fa83 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -1049,20 +1049,36 @@ void GameRenderer::ApplyGammaPostProcess() const D3D11_VIEWPORT vps[NUM_LIGHT_TEXTURES]; float gammas[NUM_LIGHT_TEXTURES]; const UINT n = BuildPlayerViewports(vps, gammas, NUM_LIGHT_TEXTURES); - if (n == 0) - return; - bool anyEffect = false; - for (UINT i = 0; i < n; ++i) + float gamma = 1.0f; + bool hasPlayers = n > 0; + + if (hasPlayers) { - if (gammas[i] < 0.99f || gammas[i] > 1.01f) + bool anyEffect = false; + for (UINT i = 0; i < n; ++i) { - anyEffect = true; - break; + if (gammas[i] < 0.99f || gammas[i] > 1.01f) + { + anyEffect = true; + break; + } } + if (!anyEffect) + return; } - if (!anyEffect) + else + { + const float slider = app.GetGameSettings(0, eGameSetting_Gamma); + gamma = ComputeGammaFromSlider(slider); + if (gamma < 0.99f || gamma > 1.01f) + { + PostProcesser::GetInstance().SetGamma(gamma); + PostProcesser::GetInstance().Apply(); + return; + } return; + } if (n == 1) { @@ -1167,35 +1183,33 @@ void GameRenderer::render(float a, bool bFirst) renderLevel(a, lastNsTime + 1000000000 / maxFps); } - lastNsTime = System::nanoTime(); + lastNsTime = System::nanoTime(); - if (!mc->options->hideGui || mc->screen != NULL) - { - mc->gui->render(a, mc->screen != NULL, xMouse, yMouse); + if (!mc->options->hideGui || mc->screen != NULL) + { + mc->gui->render(a, mc->screen != NULL, xMouse, yMouse); + } } - } - else - { - glViewport(0, 0, mc->width, mc->height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - setupGuiScreen(); + else + { + glViewport(0, 0, mc->width, mc->height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + setupGuiScreen(); - lastNsTime = System::nanoTime(); - } + lastNsTime = System::nanoTime(); + } - if (mc->screen != NULL) - { - glClear(GL_DEPTH_BUFFER_BIT); - mc->screen->render(xMouse, yMouse, a); - if (mc->screen != NULL && mc->screen->particles != NULL) mc->screen->particles->render(a); - } - - ApplyGammaPostProcess(); -} + if (mc->screen != NULL) + { + glClear(GL_DEPTH_BUFFER_BIT); + mc->screen->render(xMouse, yMouse, a); + if (mc->screen != NULL && mc->screen->particles != NULL) mc->screen->particles->render(a); + } + } void GameRenderer::renderLevel(float a) { diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h index 21cf8acba..c379106e0 100644 --- a/Minecraft.Client/GameRenderer.h +++ b/Minecraft.Client/GameRenderer.h @@ -81,7 +81,9 @@ private: float m_cachedGammaPerPlayer[NUM_LIGHT_TEXTURES]; static float ComputeGammaFromSlider(float slider0to100); void CachePlayerGammas(); +public: void ApplyGammaPostProcess() const; +private: bool ComputeViewportForPlayer(int j, D3D11_VIEWPORT& outViewport) const; uint32_t BuildPlayerViewports(D3D11_VIEWPORT* outViewports, float* outGammas, UINT maxCount) const; diff --git a/Minecraft.Client/Orbis/Orbis_Minecraft.cpp b/Minecraft.Client/Orbis/Orbis_Minecraft.cpp index 646165652..20b9dd03f 100644 --- a/Minecraft.Client/Orbis/Orbis_Minecraft.cpp +++ b/Minecraft.Client/Orbis/Orbis_Minecraft.cpp @@ -32,6 +32,7 @@ //#include "NetworkManager.h" #include "..\..\Minecraft.Client\Tesselator.h" #include "..\..\Minecraft.Client\Options.h" +#include "..\GameRenderer.h" #include "Sentient\SentientManager.h" #include "..\..\Minecraft.World\IntCache.h" #include "..\Textures.h" @@ -1302,6 +1303,9 @@ int main(int argc, const char *argv[] ) #endif ui.tick(); ui.render(); + + pMinecraft->gameRenderer->ApplyGammaPostProcess(); + #if 0 app.HandleButtonPresses(); diff --git a/Minecraft.Client/PS3/PS3_Minecraft.cpp b/Minecraft.Client/PS3/PS3_Minecraft.cpp index 53b47d2d0..82dd7c508 100644 --- a/Minecraft.Client/PS3/PS3_Minecraft.cpp +++ b/Minecraft.Client/PS3/PS3_Minecraft.cpp @@ -86,6 +86,7 @@ char secureFileId[CELL_SAVEDATA_SECUREFILEID_SIZE] = #include "..\..\Minecraft.Client\Tesselator.h" #include "..\Common\Console_Awards_enum.h" #include "..\..\Minecraft.Client\Options.h" +#include "..\GameRenderer.h" #include "Sentient\SentientManager.h" #include "..\..\Minecraft.World\IntCache.h" #include "..\Textures.h" @@ -1245,6 +1246,8 @@ int main() ui.tick(); ui.render(); + pMinecraft->gameRenderer->ApplyGammaPostProcess(); + // Present the frame. PIXBeginNamedEvent(0,"Frame present"); RenderManager.Present(); diff --git a/Minecraft.Client/PSVita/PSVita_Minecraft.cpp b/Minecraft.Client/PSVita/PSVita_Minecraft.cpp index a82adf00f..7544c98d8 100644 --- a/Minecraft.Client/PSVita/PSVita_Minecraft.cpp +++ b/Minecraft.Client/PSVita/PSVita_Minecraft.cpp @@ -46,6 +46,7 @@ #include "..\..\Minecraft.Client\Tesselator.h" #include "..\Common\Console_Awards_enum.h" #include "..\..\Minecraft.Client\Options.h" +#include "..\GameRenderer.h" #include "Sentient\SentientManager.h" #include "..\..\Minecraft.World\IntCache.h" #include "..\Textures.h" @@ -904,6 +905,9 @@ int main() #endif ui.tick(); ui.render(); + + pMinecraft->gameRenderer->ApplyGammaPostProcess(); + #if 0 app.HandleButtonPresses(); diff --git a/Minecraft.Client/Windows64/Windows64_Minecraft.cpp b/Minecraft.Client/Windows64/Windows64_Minecraft.cpp index 844041062..4cbeb0e97 100644 --- a/Minecraft.Client/Windows64/Windows64_Minecraft.cpp +++ b/Minecraft.Client/Windows64/Windows64_Minecraft.cpp @@ -44,6 +44,7 @@ #include "..\..\Minecraft.World\compression.h" #include "..\..\Minecraft.World\OldChunkStorage.h" #include "Common/PostProcesser.h" +#include "..\GameRenderer.h" #include "Network\WinsockNetLayer.h" #include "Windows64_Xuid.h" @@ -1515,6 +1516,9 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance, #endif ui.tick(); ui.render(); + + pMinecraft->gameRenderer->ApplyGammaPostProcess(); + #if 0 app.HandleButtonPresses();