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Fix: items not dropping when clicking outside a container
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@ -157,7 +157,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
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shared_ptr<ItemInstance> clickedEntity = nullptr;
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shared_ptr<ItemInstance> clickedEntity = nullptr;
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shared_ptr<Inventory> inventory = player->inventory;
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shared_ptr<Inventory> inventory = player->inventory;
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if (slotIndex < 0 || slotIndex >= (int)slots.size())
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if ((slotIndex < 0 && slotIndex != SLOT_CLICKED_OUTSIDE) || slotIndex >= (int)slots.size())
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return nullptr;
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return nullptr;
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if (clickType == CLICK_QUICK_CRAFT)
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if (clickType == CLICK_QUICK_CRAFT)
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