fix: prevent fallback to ps4, again

This commit is contained in:
izzy 2026-03-04 01:59:01 -05:00
parent c65d01c4dc
commit 9236e57af4

View file

@ -154,19 +154,11 @@ typedef XUID GameSessionUID;
void MemSect(int sect);
#ifdef _XBOX
<<<<<<< HEAD
#include <Minecraft.Client/xbox/4JLibs/inc/4J_Profile.h>
#include <Minecraft.Client/xbox/4JLibs/inc/4J_Render.h>
#include <Minecraft.Client/xbox/4JLibs/inc/4J_xtms.h>
#include <Minecraft.Client/xbox/4JLibs/inc/4J_Storage.h>
#include <Minecraft.Client/xbox/4JLibs/inc/4J_Input.h>
=======
#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Profile.h"
#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Render.h"
#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_XTMS.h"
#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Storage.h"
#include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Input.h"
>>>>>>> parent of fef5c7b0 (the reformatting, pt 1)
#elif defined (__PS3__)
#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Profile.h"
#include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Render.h"
@ -183,45 +175,27 @@ void MemSect(int sect);
#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Storage.h"
#include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Input.h"
#elif defined __PSVITA__
<<<<<<< HEAD
#include <Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h>
#include <Minecraft.Client/PSVita/4JLibs/inc/4J_Render.h>
#include <Minecraft.Client/PSVita/4JLibs/inc/4J_Storage.h>
#include <Minecraft.Client/PSVita/4JLibs/inc/4J_Input.h>
#elif defined __ORBIS__
#include <Minecraft.Client/Orbis/4JLibs/inc/4J_Profile.h>
#include <Minecraft.Client/Orbis/4JLibs/inc/4J_Render.h>
#include <Minecraft.Client/Orbis/4JLibs/inc/4J_Storage.h>
#include <Minecraft.Client/Orbis/4JLibs/inc/4J_Input.h>
=======
#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Render.h"
#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Storage.h"
#include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Input.h"
#elif defined _CROSS64
// TODO: implement 4jlibs
#else
#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Profile.h"
#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Render.h"
#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Storage.h"
#include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Input.h"
>>>>>>> parent of fef5c7b0 (the reformatting, pt 1)
#endif
#include "..\Minecraft.Client\Common\Network\GameNetworkManager.h"
// #ifdef _XBOX
<<<<<<< HEAD
#include <Minecraft.Client/Common/App_Defines.h>
#include <Minecraft.Client/Common/UI/UIEnums.h>
#include <Minecraft.Client/Common/App_enums.h>
#include <Minecraft.Client/Common/Tutorial/TutorialEnum.h>
#include <Minecraft.Client/Common/App_structs.h>
=======
#include "..\Minecraft.Client\Common\App_defines.h"
#include "..\Minecraft.Client\Common\UI\UIEnums.h"
#include "..\Minecraft.Client\Common\App_enums.h"
#include "..\Minecraft.Client\Common\Tutorial\TutorialEnum.h"
#include "..\Minecraft.Client\Common\App_structs.h"
>>>>>>> parent of fef5c7b0 (the reformatting, pt 1)
//#endif
#ifdef _XBOX