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fix: Nether portal trigger and travel sounds not playing (#1523)
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parent
1a552fbd0c
commit
9167454767
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@ -583,23 +583,26 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
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{
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U8 szSoundName[256];
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wstring name;
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const char* soundDir;
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if (iSound >= eSFX_MAX)
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{
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strcpy((char*)szSoundName, "Minecraft/");
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name = wchSoundNames[iSound];
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soundDir = "Minecraft";
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}
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else
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{
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strcpy((char*)szSoundName, "Minecraft/UI/");
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name = wchUISoundNames[iSound];
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soundDir = "Minecraft/UI";
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}
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char* SoundName = (char*)ConvertSoundPathToName(name);
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strcat((char*)szSoundName, SoundName);
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char basePath[256];
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sprintf_s(basePath, "Windows64Media/Sound/Minecraft/UI/%s", ConvertSoundPathToName(name));
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sprintf_s(basePath, "Windows64Media/Sound/%s/%s", soundDir, ConvertSoundPathToName(name));
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char finalPath[256];
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sprintf_s(finalPath, "%s.wav", basePath);
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@ -8,6 +8,9 @@
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#include "Settings.h"
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#include "PlayerList.h"
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#include "MultiPlayerLevel.h"
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#include "Minecraft.h"
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#include "Common/Audio/SoundEngine.h"
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#include "../Minecraft.World/SoundTypes.h"
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#include "../Minecraft.World/net.minecraft.network.packet.h"
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#include "../Minecraft.World/net.minecraft.world.damagesource.h"
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@ -783,6 +786,13 @@ void ServerPlayer::changeDimension(int i)
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// 4J: Removed on the advice of the mighty King of Achievments (JV)
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// awardStat(GenericStats::portal(), GenericStats::param_portal());
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}
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// play the travel whoosh right before the actual dimension swap
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Minecraft *mc = Minecraft::GetInstance();
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if (mc != nullptr && mc->soundEngine != nullptr)
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{
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mc->soundEngine->playUI(eSoundType_PORTAL_TRAVEL, 1, 1.0f);
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}
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server->getPlayers()->toggleDimension( dynamic_pointer_cast<ServerPlayer>(shared_from_this()), i);
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lastSentExp = -1;
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lastSentHealth = -1;
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