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Update PauseScreen text for clarity and capitalisation
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79e8a2f2a7
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@ -21,14 +21,14 @@ void PauseScreen::init()
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saveStep = 0;
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buttons.clear();
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int yo = -16;
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buttons.push_back(new Button(1, width / 2 - 100, height / 4 + 24 * 5 + yo, L"Save and quit to title"));
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buttons.push_back(new Button(1, width / 2 - 100, height / 4 + 24 * 5 + yo, L"Save and Quit"));
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if (minecraft->isClientSide())
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{
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buttons[0]->msg = L"Disconnect";
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buttons[0]->msg = L"Disconnect from Server";
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}
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buttons.push_back(new Button(4, width / 2 - 100, height / 4 + 24 * 1 + yo, L"LBack to game"));
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buttons.push_back(new Button(4, width / 2 - 100, height / 4 + 24 * 1 + yo, L"LBack to Game"));
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buttons.push_back(new Button(0, width / 2 - 100, height / 4 + 24 * 4 + yo, L"LOptions..."));
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buttons.push_back(new Button(5, width / 2 - 100, height / 4 + 24 * 2 + yo, 98, 20, I18n::get(L"gui.achievements")));
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@ -90,10 +90,10 @@ void PauseScreen::render(int xm, int ym, float a)
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col = Mth::sin(col * PI * 2) * 0.2f + 0.8f;
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int br = static_cast<int>(255 * col);
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drawString(font, L"Saving level..", 8, height - 16, br << 16 | br << 8 | br);
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drawString(font, L"Saving World..", 8, height - 16, br << 16 | br << 8 | br);
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}
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drawCenteredString(font, L"Game menu", width / 2, 40, 0xffffff);
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drawCenteredString(font, L"Game Menu", width / 2, 40, 0xffffff);
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Screen::render(xm, ym, a);
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}
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}
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