From 8db82366627d4ec6cc4d4059efe9d44bdeff0cf9 Mon Sep 17 00:00:00 2001 From: Jazzitch Date: Fri, 20 Mar 2026 02:13:53 -0400 Subject: [PATCH] Update DeathScreen message text for clarity and capitalisation. Updated button label from 'Title menu' to 'Exit to Title Menu' and changed 'Game over!' to 'Game Over!' for consistency. --- Minecraft.Client/DeathScreen.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Minecraft.Client/DeathScreen.cpp b/Minecraft.Client/DeathScreen.cpp index 0e9cfb191..6265aa0f4 100644 --- a/Minecraft.Client/DeathScreen.cpp +++ b/Minecraft.Client/DeathScreen.cpp @@ -9,7 +9,7 @@ void DeathScreen::init() { buttons.clear(); buttons.push_back(new Button(1, width / 2 - 100, height / 4 + 24 * 3, L"Respawn")); - buttons.push_back(new Button(2, width / 2 - 100, height / 4 + 24 * 4, L"Title menu")); + buttons.push_back(new Button(2, width / 2 - 100, height / 4 + 24 * 4, L"Exit to Title Menu")); if (minecraft->user == nullptr) { @@ -46,7 +46,7 @@ void DeathScreen::render(int xm, int ym, float a) glPushMatrix(); glScalef(2, 2, 2); - drawCenteredString(font, L"Game over!", width / 2 / 2, 60 / 2, 0xffffff); + drawCenteredString(font, L"Game Over!", width / 2 / 2, 60 / 2, 0xffffff); glPopMatrix(); drawCenteredString(font, L"Score: &e" + std::to_wstring( minecraft->player->getScore() ), width / 2, 100, 0xffffff); @@ -64,4 +64,4 @@ void DeathScreen::render(int xm, int ym, float a) bool DeathScreen::isPauseScreen() { return false; -} \ No newline at end of file +}