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Additional UI Scenes to exit with E Key
Before, you could only exit your inventory but now pressing the InventoryKey, will allow you to exit out of even more UI Scenes.
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parent
a865cea026
commit
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@ -1481,13 +1481,24 @@ void Minecraft::run_middle()
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if(g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_INVENTORY))
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{
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if(ui.IsSceneInStack(i, eUIScene_InventoryMenu))
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if(
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ui.IsSceneInStack(i, eUIScene_AnvilMenu) ||
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ui.IsSceneInStack(i, eUIScene_BeaconMenu) ||
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ui.IsSceneInStack(i, eUIScene_BrewingStandMenu) ||
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ui.IsSceneInStack(i, eUIScene_ContainerMenu) ||
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ui.IsSceneInStack(i, eUIScene_DispenserMenu) ||
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ui.IsSceneInStack(i, eUIScene_EnchantingMenu) ||
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ui.IsSceneInStack(i, eUIScene_HopperMenu) ||
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ui.IsSceneInStack(i, eUIScene_HorseMenu) ||
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ui.IsSceneInStack(i, eUIScene_InventoryMenu) ||
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ui.IsSceneInStack(i, eUIScene_FurnaceMenu) ||
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ui.IsSceneInStack(i, eUIScene_TradingMenu))
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{
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ui.CloseUIScenes(i);
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}
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else
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{
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localplayers[i]->ullButtonsPressed|=1LL<<MINECRAFT_ACTION_INVENTORY;
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localplayers[i]->ullButtonsPressed|=1LL<<MINECRAFT_ACTION_INVENTORY;
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}
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}
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