Filesystem -> lce_filesystem

This commit is contained in:
GuglioIsStupid 2026-03-07 06:21:26 -05:00
parent 4a01771ee5
commit 87748be1b1
6 changed files with 10 additions and 11 deletions

View file

@ -25,7 +25,7 @@
#include <vector>
#include <memory>
#include <mutex>
#include <Filesystem\Filesystem.h>
#include <lce_filesystem\lce_filesystem.h>
#ifdef __ORBIS__
#include <audioout.h>

View file

@ -5585,7 +5585,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
</None>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\Filesystem\Filesystem.h" />
<ClInclude Include="..\include\lce_filesystem\lce_filesystem.h" />
<ClInclude Include="AbstractContainerScreen.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
@ -28322,7 +28322,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClInclude Include="ZombieRenderer.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\include\Filesystem\Filesystem.cpp" />
<ClCompile Include="..\include\lce_filesystem\lce_filesystem.cpp" />
<ClCompile Include="AbstractContainerScreen.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>

View file

@ -732,7 +732,7 @@
<Filter Include="include">
<UniqueIdentifier>{d8cdea16-28f5-4993-baf8-26a129e50c84}</UniqueIdentifier>
</Filter>
<Filter Include="include\Filesystem">
<Filter Include="include\lce_filesystem">
<UniqueIdentifier>{70b1f1aa-fe50-4aab-9a6c-14df8cb1f231}</UniqueIdentifier>
</Filter>
</ItemGroup>
@ -3790,8 +3790,8 @@
<ClInclude Include="Common\Audio\stb_vorbis.h">
<Filter>Common\Source Files\Audio</Filter>
</ClInclude>
<ClInclude Include="..\include\Filesystem\Filesystem.h">
<Filter>include\Filesystem</Filter>
<ClInclude Include="..\include\lce_filesystem\Filce_filesystemlesystem.h">
<Filter>include\lce_filesystem</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
@ -5946,8 +5946,8 @@
<ClCompile Include="Windows64\Network\WinsockNetLayer.cpp">
<Filter>Windows64\Source Files\Network</Filter>
</ClCompile>
<ClCompile Include="..\include\Filesystem\Filesystem.cpp">
<Filter>include\Filesystem</Filter>
<ClCompile Include="..\include\lce_filesystem\lce_filesystem.cpp">
<Filter>include\lce_filesystem</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>

View file

@ -1,5 +1,5 @@
set(MINECRAFT_CLIENT_SOURCES
"../include/Filesystem/Filesystem.cpp"
"../include/lce_filesystem/lce_filesystem.cpp"
"AbstractTexturePack.cpp"
"AchievementPopup.cpp"

View file

@ -1,5 +1,4 @@
#include "stdafx.h"
#include "Filesystem.h"
#include "lce_filesystem.h"
#ifdef _WINDOWS64
#include <windows.h>