mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Updated gui
This commit is contained in:
parent
add6f3a73c
commit
86c7b57272
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@ -7,21 +7,22 @@
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namespace
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{
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constexpr int FOV_MIN = 70;
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constexpr int FOV_MAX = 110;
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constexpr int FOV_SLIDER_MAX = 100;
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const int FOV_MIN = 70;
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const int FOV_MAX = 110;
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const int FOV_SLIDER_MAX = 100;
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int ClampFov(int value)
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const int fpsCaps[] = {30, 60, 120, 0};
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int clampFov(int value)
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{
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if (value < FOV_MIN) return FOV_MIN;
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if (value > FOV_MAX) return FOV_MAX;
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return value;
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}
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[[maybe_unused]]
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int FovToSliderValue(float fov)
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int fovToSliderValue(float fov)
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{
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const int clampedFov = ClampFov(static_cast<int>(fov + 0.5f));
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int clampedFov = clampFov((int)(fov + 0.5f));
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return ((clampedFov - FOV_MIN) * FOV_SLIDER_MAX) / (FOV_MAX - FOV_MIN);
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}
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@ -31,6 +32,14 @@ namespace
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if (sliderValue > FOV_SLIDER_MAX) sliderValue = FOV_SLIDER_MAX;
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return FOV_MIN + ((sliderValue * (FOV_MAX - FOV_MIN)) / FOV_SLIDER_MAX);
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}
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void formatFpsCapLabel(WCHAR* buf, int idx)
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{
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if (fpsCaps[idx] == 0)
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swprintf(buf, 256, L"Max Framerate: Unlimited");
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else
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swprintf(buf, 256, L"Max Framerate: %d", fpsCaps[idx]);
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}
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}
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int UIScene_SettingsGraphicsMenu::LevelToDistance(int level)
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@ -43,73 +52,71 @@ int UIScene_SettingsGraphicsMenu::LevelToDistance(int level)
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int UIScene_SettingsGraphicsMenu::DistanceToLevel(int dist)
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{
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static const int table[6] = {2,4,8,16,32,64};
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for(int i = 0; i < 6; i++){
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if(table[i] == dist)
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return i;
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}
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return 3;
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static const int table[6] = {2,4,8,16,32,64};
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for(int i = 0; i < 6; i++){
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if(table[i] == dist)
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return i;
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}
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return 3;
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}
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UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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Minecraft* pMinecraft = Minecraft::GetInstance();
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m_bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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m_bNotInGame = (Minecraft::GetInstance()->level == NULL);
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m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0));
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m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0));
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m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0));
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m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS), eControl_Clouds, (app.GetGameSettings(m_iPad, eGameSetting_Clouds) != 0));
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m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG), eControl_BedrockFog, (app.GetGameSettings(m_iPad, eGameSetting_BedrockFog) != 0));
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m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM), eControl_CustomSkinAnim, (app.GetGameSettings(m_iPad, eGameSetting_CustomSkinAnim) != 0));
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m_checkboxVSync.init(L"VSync", eControl_VSync, (app.GetGameSettings(m_iPad, eGameSetting_VSync) != 0));
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WCHAR TempString[256];
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swprintf(TempString, 256, L"Render Distance: %d",app.GetGameSettings(m_iPad,eGameSetting_RenderDistance));
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m_sliderRenderDistance.init(TempString,eControl_RenderDistance,0,5,DistanceToLevel(app.GetGameSettings(m_iPad,eGameSetting_RenderDistance)));
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swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
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m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma));
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swprintf(TempString, 256, L"Render Distance: %d", (int)app.GetGameSettings(m_iPad, eGameSetting_RenderDistance));
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m_sliderRenderDistance.init(TempString, eControl_RenderDistance, 0, 5, DistanceToLevel((int)app.GetGameSettings(m_iPad, eGameSetting_RenderDistance)));
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const int initialFovSlider = app.GetGameSettings(m_iPad, eGameSetting_FOV);
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const int initialFovDeg = sliderValueToFov(initialFovSlider);
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swprintf(TempString, 256, L"FOV: %d", initialFovDeg);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString(IDS_SLIDER_GAMMA), (int)app.GetGameSettings(m_iPad, eGameSetting_Gamma));
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m_sliderGamma.init(TempString, eControl_Gamma, 0, 100, (int)app.GetGameSettings(m_iPad, eGameSetting_Gamma));
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int initialFovSlider = (int)app.GetGameSettings(m_iPad, eGameSetting_FOV);
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swprintf(TempString, 256, L"FOV: %d", sliderValueToFov(initialFovSlider));
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m_sliderFOV.init(TempString, eControl_FOV, 0, FOV_SLIDER_MAX, initialFovSlider);
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swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
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m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString(IDS_SLIDER_INTERFACEOPACITY), (int)app.GetGameSettings(m_iPad, eGameSetting_InterfaceOpacity));
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m_sliderInterfaceOpacity.init(TempString, eControl_InterfaceOpacity, 0, 100, (int)app.GetGameSettings(m_iPad, eGameSetting_InterfaceOpacity));
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int fpsCapIndex = (int)app.GetGameSettings(m_iPad, eGameSetting_FpsCap);
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if (fpsCapIndex < 0 || fpsCapIndex > 3) fpsCapIndex = 1;
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formatFpsCapLabel(TempString, fpsCapIndex);
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m_sliderFpsCap.init(TempString, eControl_FpsCap, 0, 3, fpsCapIndex);
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doHorizontalResizeCheck();
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bool bInGame = (Minecraft::GetInstance()->level != NULL);
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bool bIsPrimaryPad = (ProfileManager.GetPrimaryPad() == m_iPad);
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const bool bInGame=(Minecraft::GetInstance()->level!=nullptr);
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const bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
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// if we're not in the game, we need to use basescene 0
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if(bInGame)
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{
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// If the game has started, then you need to be the host to change the in-game gamertags
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if(bIsPrimaryPad)
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{
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// we are the primary player on this machine, but not the game host
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// are we the game host? If not, we need to remove the bedrockfog setting
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if(!g_NetworkManager.IsHost())
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{
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// hide the in-game bedrock fog setting
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removeControl(&m_checkboxBedrockFog, true);
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}
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}
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else
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{
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// We shouldn't have the bedrock fog option, or the m_CustomSkinAnim option
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removeControl(&m_checkboxBedrockFog, true);
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removeControl(&m_checkboxCustomSkinAnim, true);
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}
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}
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if(app.GetLocalPlayerCount()>1)
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if(app.GetLocalPlayerCount() > 1)
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{
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#if TO_BE_IMPLEMENTED
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
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app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad);
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#endif
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}
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}
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@ -132,24 +139,23 @@ wstring UIScene_SettingsGraphicsMenu::getMoviePath()
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void UIScene_SettingsGraphicsMenu::updateTooltips()
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{
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ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
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ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK);
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}
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void UIScene_SettingsGraphicsMenu::updateComponents()
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{
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const bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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bool bNotInGame = (Minecraft::GetInstance()->level == NULL);
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if(bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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}
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else
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
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if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
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if(app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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}
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}
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@ -161,10 +167,10 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
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case ACTION_MENU_CANCEL:
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if(pressed)
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{
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// check the checkboxes
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app.SetGameSettings(m_iPad,eGameSetting_Clouds,m_checkboxClouds.IsChecked()?1:0);
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app.SetGameSettings(m_iPad,eGameSetting_BedrockFog,m_checkboxBedrockFog.IsChecked()?1:0);
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app.SetGameSettings(m_iPad,eGameSetting_CustomSkinAnim,m_checkboxCustomSkinAnim.IsChecked()?1:0);
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app.SetGameSettings(m_iPad, eGameSetting_Clouds, m_checkboxClouds.IsChecked() ? 1 : 0);
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app.SetGameSettings(m_iPad, eGameSetting_BedrockFog, m_checkboxBedrockFog.IsChecked() ? 1 : 0);
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app.SetGameSettings(m_iPad, eGameSetting_CustomSkinAnim, m_checkboxCustomSkinAnim.IsChecked() ? 1 : 0);
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app.SetGameSettings(m_iPad, eGameSetting_VSync, m_checkboxVSync.IsChecked() ? 1 : 0);
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navigateBack();
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handled = true;
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@ -188,53 +194,59 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
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void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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const int value = static_cast<int>(currentValue);
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switch(static_cast<int>(sliderId))
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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case eControl_RenderDistance:
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{
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m_sliderRenderDistance.handleSliderMove(value);
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const int dist = LevelToDistance(value);
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int dist = LevelToDistance(value);
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app.SetGameSettings(m_iPad, eGameSetting_RenderDistance, dist);
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app.SetGameSettings(m_iPad,eGameSetting_RenderDistance,dist);
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const Minecraft* mc = Minecraft::GetInstance();
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Minecraft* mc = Minecraft::GetInstance();
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mc->options->viewDistance = 3 - value;
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swprintf(TempString,256,L"Render Distance: %d",dist);
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swprintf(TempString, 256, L"Render Distance: %d", dist);
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m_sliderRenderDistance.setLabel(TempString);
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}
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break;
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case eControl_Gamma:
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m_sliderGamma.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_Gamma,value);
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swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
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app.SetGameSettings(m_iPad, eGameSetting_Gamma, value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString(IDS_SLIDER_GAMMA), value);
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m_sliderGamma.setLabel(TempString);
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break;
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case eControl_FOV:
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{
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m_sliderFOV.handleSliderMove(value);
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const Minecraft* pMinecraft = Minecraft::GetInstance();
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const int fovValue = sliderValueToFov(value);
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pMinecraft->gameRenderer->SetFovVal(static_cast<float>(fovValue));
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Minecraft* pMinecraft = Minecraft::GetInstance();
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int fovValue = sliderValueToFov(value);
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pMinecraft->gameRenderer->SetFovVal((float)fovValue);
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app.SetGameSettings(m_iPad, eGameSetting_FOV, value);
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WCHAR tempString[256];
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swprintf(tempString, 256, L"FOV: %d", fovValue);
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m_sliderFOV.setLabel(tempString);
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swprintf(TempString, 256, L"FOV: %d", fovValue);
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m_sliderFOV.setLabel(TempString);
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}
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break;
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case eControl_InterfaceOpacity:
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m_sliderInterfaceOpacity.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,value);
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swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
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app.SetGameSettings(m_iPad, eGameSetting_InterfaceOpacity, value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString(IDS_SLIDER_INTERFACEOPACITY), value);
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m_sliderInterfaceOpacity.setLabel(TempString);
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break;
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case eControl_FpsCap:
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{
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int idx = value;
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if (idx < 0) idx = 0;
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if (idx > 3) idx = 3;
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m_sliderFpsCap.handleSliderMove(idx);
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app.SetGameSettings(m_iPad, eGameSetting_FpsCap, idx);
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formatFpsCapLabel(TempString, idx);
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m_sliderFpsCap.setLabel(TempString);
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}
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break;
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}
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}
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@ -15,19 +15,23 @@ private:
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eControl_RenderDistance,
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eControl_Gamma,
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eControl_FOV,
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eControl_InterfaceOpacity
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eControl_InterfaceOpacity,
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eControl_FpsCap,
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eControl_VSync
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};
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UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim; // Checkboxes
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UIControl_Slider m_sliderRenderDistance, m_sliderGamma, m_sliderFOV, m_sliderInterfaceOpacity; // Sliders
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UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim, m_checkboxVSync;
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UIControl_Slider m_sliderRenderDistance, m_sliderGamma, m_sliderFOV, m_sliderInterfaceOpacity, m_sliderFpsCap;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
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UI_MAP_ELEMENT( m_checkboxClouds, "Clouds")
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UI_MAP_ELEMENT( m_checkboxBedrockFog, "BedrockFog")
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UI_MAP_ELEMENT( m_checkboxCustomSkinAnim, "CustomSkinAnim")
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UI_MAP_ELEMENT( m_checkboxVSync, "VSync")
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UI_MAP_ELEMENT( m_sliderRenderDistance, "RenderDistance")
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UI_MAP_ELEMENT( m_sliderGamma, "Gamma")
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UI_MAP_ELEMENT(m_sliderFOV, "FOV")
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UI_MAP_ELEMENT( m_sliderInterfaceOpacity, "InterfaceOpacity")
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UI_MAP_ELEMENT( m_sliderFpsCap, "FpsCap")
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UI_END_MAP_ELEMENTS_AND_NAMES()
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bool m_bNotInGame;
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