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fix: do not use hardcoded screen size
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@ -6234,7 +6234,7 @@ wstring CMinecraftApp::GetActionReplacement(int iPad, unsigned char ucAction)
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int size = 30;
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#elif defined _WIN64
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int size = 45;
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if(ui.getScreenWidth() < 1920) size = 30;
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if(ui.getScreenHeight() < 1080) size = 30;
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#else
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int size = 45;
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#endif
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@ -6363,7 +6363,7 @@ wstring CMinecraftApp::GetVKReplacement(unsigned int uiVKey)
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int size = 30;
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#elif defined _WIN64
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int size = 45;
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if(ui.getScreenWidth() < 1920) size = 30;
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if(ui.getScreenHeight() < 1080) size = 30;
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#else
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int size = 45;
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#endif
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@ -6394,7 +6394,7 @@ wstring CMinecraftApp::GetIconReplacement(unsigned int uiIcon)
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int size = 22;
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#elif defined _WIN64
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int size = 33;
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if(ui.getScreenWidth() < 1920) size = 22;
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if(ui.getScreenHeight() < 1080) size = 22;
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#else
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int size = 33;
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#endif
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@ -176,7 +176,7 @@ UIController::UIController()
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#if defined _WINDOWS64 || defined _DURANGO || defined __ORBIS__
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m_fScreenWidth = 1920.0f;
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m_fScreenHeight = 1080.0f;
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m_bScreenWidthSetup = true;
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m_bScreenWidthSetup = false;
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#else
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m_fScreenWidth = 1280.0f;
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m_fScreenHeight = 720.0f;
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